ctf.Ro1 & ctf.Ro2 by »Rogue.
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 57
- Joined: Sun Jul 27, 2014 2:56 pm
- Player profile: http://ddnet.tw/players/-187-Rogue-46-/
- Mapper profile: http://ddnet.tw/mappers/-187-Rogue-46-/
ctf.Ro1 & ctf.Ro2 by »Rogue.
Hey guys, I made 2 zcatch maps some time ago.
I think some of you may recognize them, because they were on 1 or 2 zcatch servers some time ago and they were kind of popular
I think some of you may recognize them, because they were on 1 or 2 zcatch servers some time ago and they were kind of popular
- Attachments
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- ctf.Ro2.map
- (12.3 KiB) Downloaded 102 times
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- ctf.Ro1.map
- (19.27 KiB) Downloaded 102 times
- deen
- Posts: 3576
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: zcatch Maps
Are these good?
- BlaGK
- Posts: 72
- Joined: Tue Aug 05, 2014 7:33 pm
- Player profile: http://ddnet.tw/players/-39-qZ-32--124-BlaGK-124--8250-/
- Mapper profile: http://ddnet.tw/mappers/BlaGK/
- Clan: QuintessenZ
Re: zcatch Maps
Yeah, I remember playing them. I especially liked Ro2. I think they would be a good addition. ^^
On a sidenote: the lack of ctf4_old is unacceptable . This is like the Laser-zcatch map besides ctf5. Just noticed after playing on the DDNet zcatch server which are in a horrible shape
On a sidenote: the lack of ctf4_old is unacceptable . This is like the Laser-zcatch map besides ctf5. Just noticed after playing on the DDNet zcatch server which are in a horrible shape
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