ctf.Ro1 & ctf.Ro2 by »Rogue.

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»Rogue.
Posts: 57
Joined: Sun Jul 27, 2014 2:56 pm
Player profile: http://ddnet.tw/players/-187-Rogue-46-/
Mapper profile: http://ddnet.tw/mappers/-187-Rogue-46-/

ctf.Ro1 & ctf.Ro2 by »Rogue.

Post by »Rogue. »

Hey guys, I made 2 zcatch maps some time ago.

I think some of you may recognize them, because they were on 1 or 2 zcatch servers some time ago and they were kind of popular :D
Attachments
ctf.Ro2.map
(12.3 KiB) Downloaded 102 times
ctf.Ro1.map
(19.27 KiB) Downloaded 102 times
User avatar
deen
TECHNICAL Team
Posts: 3576
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: zcatch Maps

Post by deen »

Are these good?
User avatar
BlaGK
Posts: 72
Joined: Tue Aug 05, 2014 7:33 pm
Player profile: http://ddnet.tw/players/-39-qZ-32--124-BlaGK-124--8250-/
Mapper profile: http://ddnet.tw/mappers/BlaGK/
Clan: QuintessenZ

Re: zcatch Maps

Post by BlaGK »

Yeah, I remember playing them. I especially liked Ro2. I think they would be a good addition. ^^

On a sidenote: the lack of ctf4_old is unacceptable :o. This is like the Laser-zcatch map besides ctf5. Just noticed after playing on the DDNet zcatch server which are in a horrible shape :P
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