Map redesign, Tutorials, Tips, Loading Screens
Posted: Wed May 14, 2014 8:28 pm
Hey.
I saw Kintaro*'s speedmapping videos and I wanted to redesign some ctf maps too! I would like to show you my work, explain few things, give ideas, tell something about animations and editor (what maybe not everyone knows). I hope it will be useful for you. Please read comments below the images.
ctf3_saavik
My first map. I'm proud of it. Note that all Images are External, nothing Embedded! Download the map and run it on your server (or ddnet test srv) to see animations. The map is online on the Vanilla CTF Network servers." But how I made it?
Let's learn something and see examples. I know... it's a bit random.
Whole animation takes 108s (then it repeats). I made few points to mix colors (see white numbers):
Your homework: How to start with orange? (Tip: it's between 1 and 2)
My animation takes 108s (108000). What if I make Color TO: 144000? 144 = 108 + 36. It's the same as 36000 for us! Has the same effect.
750 means 0.750s. And so on.
Here my other idea where to use Color TO: Thank you, I'm waiting for your comments and questions.
Next map: ctf1 In few days I will show you how cool Grid is and how to make an interesting background. Some things fit together and look good when you utilize them for something which they were not meant to be used for.
I saw Kintaro*'s speedmapping videos and I wanted to redesign some ctf maps too! I would like to show you my work, explain few things, give ideas, tell something about animations and editor (what maybe not everyone knows). I hope it will be useful for you. Please read comments below the images.
ctf3_saavik
My first map. I'm proud of it. Note that all Images are External, nothing Embedded! Download the map and run it on your server (or ddnet test srv) to see animations. The map is online on the Vanilla CTF Network servers." But how I made it?
Let's learn something and see examples. I know... it's a bit random.
Whole animation takes 108s (then it repeats). I made few points to mix colors (see white numbers):
- 0.000s
- 18.000s
- 36.000s
- 54.000s
- 72.000s
- 90.000s
- 108.000s
Your homework: How to start with orange? (Tip: it's between 1 and 2)
My animation takes 108s (108000). What if I make Color TO: 144000? 144 = 108 + 36. It's the same as 36000 for us! Has the same effect.
750 means 0.750s. And so on.
Here my other idea where to use Color TO: Thank you, I'm waiting for your comments and questions.
Next map: ctf1 In few days I will show you how cool Grid is and how to make an interesting background. Some things fit together and look good when you utilize them for something which they were not meant to be used for.