Tatooine 2

Share bugs and (re-rate) suggestions for released maps.
The official bug reporting moved to our discord (https://ddnet.org/discord).
Rapture
Posts: 37
Joined: Thu Aug 21, 2014 2:04 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.tw/players/-124--342-a-254--359-ur-281--124-/
Mapper profile: http://ddnet.tw/mappers/Rapture/
Clan: Fagle

Tatooine 2

Post by Rapture »

You can cheat jetpack part if one player have jetpack.
Should be fixed with adding endless off in place i gently marked.
SpoilerShow
rude.png
rude.png (309.69 KiB) Viewed 4247 times
User avatar
senpa'
Posts: 189
Joined: Fri Nov 18, 2016 2:05 pm
Clan: nimo
YouTube: user/nickelodeon

Re: Tatooine 2

Post by senpa' »

pls make the map more unplayable
finish me pls

I want helper
Freezestyler
Posts: 147
Joined: Sun Dec 18, 2016 12:38 am
Player profile: https://ddnet.tw/players/Freezestyler
Mapper profile: https://ddnet.tw/mappers/Freezestyler
Clan: Limerence.

Re: Tatooine 2

Post by Freezestyler »

Fixing would be stupid.
Im 'corneum
Posts: 1052
Joined: Thu Oct 30, 2014 4:58 pm
Clan: ☭birming

Re: Tatooine 2

Post by Im 'corneum »

Add some killiles to give the map a bit more spice
reply to this post or your mom will die in her sleep tonight
User avatar
Konsti
Posts: 1188
Joined: Mon Sep 28, 2015 9:01 pm
Location: Germany
Player profile: http://ddnet.tw/players/Konsti/
Mapper profile: https://ddnet.tw/mappers/Konsti/
Clan: flawLess
Website: http://ddnet.tw/players/Konsti

Re: Tatooine 2

Post by Konsti »

What a dumb thing, many players (which even come to this part) did it already like this.
Cant understand why you want to fuck them all up just because you want to fail them or to get the longest time unfinished map.
Shouldnt be fixed
Image
Image
Rapture
Posts: 37
Joined: Thu Aug 21, 2014 2:04 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.tw/players/-124--342-a-254--359-ur-281--124-/
Mapper profile: http://ddnet.tw/mappers/Rapture/
Clan: Fagle

Re: Tatooine 2

Post by Rapture »

senpa' wrote: Tue Jul 18, 2017 10:48 pm pls make the map more unplayable
Thanks, but I didn't asked for your opinion.
I suggest you trying another maps if you found this unplayable.
Also stay away from my posts in near future please.
Freezestyler wrote: Wed Jul 19, 2017 2:16 am Fixing would be stupid.
Tester saying fixing a cut in map would be stupid so he can use it in next runs, that would be really stupid and showing tester's level of competence.
Im 'corneum wrote: Wed Jul 19, 2017 6:31 am Add some killiles to give the map a bit more spice
Really good suggestion, will remember about it when Gridwyn decides to finish trilogy, but I'm afraid kill tiles don't fit in map style.

Konsti wrote: Wed Jul 19, 2017 10:43 am What a dumb thing, many players (which even come to this part) did it already like this.
I don't care how many people used this skip early.
Konsti wrote: Wed Jul 19, 2017 10:43 am Cant understand why you want to fuck them all up just because you want to fail them or to get the longest time unfinished map.
I want bug in map to be fixed, just like anyone else posting in this forum thread, name "map bugs" it's really useful tip for understanding meaning of posts.
Konsti wrote: Wed Jul 19, 2017 10:43 am Shouldnt be fixed
Should be fixed just like any other cut if mapper don't want to leave it.
User avatar
Konsti
Posts: 1188
Joined: Mon Sep 28, 2015 9:01 pm
Location: Germany
Player profile: http://ddnet.tw/players/Konsti/
Mapper profile: https://ddnet.tw/mappers/Konsti/
Clan: flawLess
Website: http://ddnet.tw/players/Konsti

Re: Tatooine 2

Post by Konsti »

Just for being rude to people who dont share your opinion this topic should get moved to archive.
sen pa' is allowed to say what he want in your posts and you dont have to forbid it.
You dont care it, saves exists behind this part so it would be unfair to "fix" it.
Anyways its just normal that you can do parts in bigger groups more easy than in a 2p Team.
Isnt a bug, should stay like that.
Image
Image
User avatar
EryX
Posts: 111
Joined: Mon May 05, 2014 11:16 pm
Player profile: http://ddnet.tw/players/EryX/
Clan: Sestra

Re: Tatooine 2

Post by EryX »

Fix pls.
Rapture
Posts: 37
Joined: Thu Aug 21, 2014 2:04 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.tw/players/-124--342-a-254--359-ur-281--124-/
Mapper profile: http://ddnet.tw/mappers/Rapture/
Clan: Fagle

Re: Tatooine 2

Post by Rapture »

Konsti wrote: Wed Jul 19, 2017 11:40 am Just for being rude to people who dont share your opinion this topic should get moved to archive.
sen pa' is allowed to say what he want in your posts and you dont have to forbid it.
I don't see me being rude in any way.
Maybe you misunderstood something?
Konsti wrote: Wed Jul 19, 2017 11:40 am You dont care it, saves exists behind this part so it would be unfair to "fix" it.
I think all saves should stay, let's hope people with save after this point were fair.
If someone have proofs some saves are cheated - delete them, but I doubt that will happen.
I don't know if ddnet can hold saves with map change, if not and save restore will take big amount of time and resources that ddnet can't afford right now then both bug and saves should be leaved.
Sadly it's one of things can happen with bug fixes.
And imo it's not argument, with such logic you can, for example, don't fix startline skip because someone had save behind startline(not actual anymore because you need to start in order to save but still good example).
Also is it fair for people doing part normal way ?
Konsti wrote: Wed Jul 19, 2017 11:40 am Anyways its just normal that you can do parts in bigger groups more easy than in a 2p Team.
Isnt a bug, should stay like that.
It's not more easy, it's unbelievable easy with cheated way and as I mentioned not fair to people who were doing it as supposed.
Anyways it's normal when comapper decides what should be fixed and what no.
User avatar
Konsti
Posts: 1188
Joined: Mon Sep 28, 2015 9:01 pm
Location: Germany
Player profile: http://ddnet.tw/players/Konsti/
Mapper profile: https://ddnet.tw/mappers/Konsti/
Clan: flawLess
Website: http://ddnet.tw/players/Konsti

Re: Tatooine 2

Post by Konsti »

You really think a startlineskip and this is the same?
Map change dont have influence on saves btw.
Its just nonsense, do you want to fix the dragparts too because on every edge a player is waiting?
Think an those things before release.
Delete saves on a god damn hard map because you do an easier way at ONE part...
One player still need to do the jetpackpart and the ones which get dragged with endless still need to be catched at end
Image
Image
Locked

Who is online

Users browsing this forum: No registered users and 4 guests