Joyride

Share bugs and (re-rate) suggestions for released maps.
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Suki
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Joyride

Post by Suki »

so i just wanted to play joyride2 and those unnecessary teleporters all around annoyed me soooo much
here is afixed version
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Joyride 2.map
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Ninjed
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Re: Joyride

Post by Ninjed »

see no reason to fix
The Real One!
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Konsti
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Re: Joyride

Post by Konsti »

Ninjed wrote:see no reason to fix
Suki is right, its rly annoying to play with entities when there are so much teleportes, pls fix it
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Suki
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Re: Joyride

Post by Suki »

it slows my computer down
Index
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Re: Joyride

Post by Index »

I agree, it's annoying with all the unecessary teleporters. Y
ou can also increase the performance with disabling the tele-numbers (gfx_text_overlay 0) but deleting the teleporters is even better.
I quickly checked the map, seems to be decent. So, I think we should update the version and the majority of players will be thankful.
Therefore moving this to fixes for now, other opinions? :o

Thanks for taking the time Suki <3
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Suki
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Re: Joyride

Post by Suki »

Index wrote:you can also increase the performance with disabling the tele-numbers (gfx_text_overlay 0)
but there are no numbers on the teleporters. because its the checkpoint thing
Silex
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Re: Joyride

Post by Silex »

Not that this takes into a Forris move, just saying.
[mod=Index]Might be possible and we wanted to be more cautious but I think we should trust sometimes[/mod]
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Konsti
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Re: Joyride

Post by Konsti »

Silex wrote:Not that this takes into a Forris move, just saying.
[m od=Index]Might be possible and we wanted to be more cautious but I think we should trust sometimes[/mod]
The old story with The CP bug added by Forris? :D :D
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pixel
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Re: Joyride

Post by pixel »

Konsti wrote:
Silex wrote:Not that this takes into a Forris move, just saying.
[m od=Index]Might be possible and we wanted to be more cautious but I think we should trust sometimes[/mod]
The old story with The CP bug added by Forris? :D :D
the change teleporter in this map story bug amazing skill wow
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