Nujabes

Share bugs and (re-rate) suggestions for released maps.
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hi_leute_gll
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Nujabes

Post by hi_leute_gll »

Since some time pretty much all new maps feel like no one ever tested them. With Nujabes this got a negative climax, so I want to point out why it feels so untested. As example 1 take one part/section - already enough to show here.

I am talking about the following part:
screenshot_2016-06-29_22-26-39.png
screenshot_2016-06-29_22-26-39.png (149.03 KiB) Viewed 3303 times
The first question is: Why is a solo part not wrapped in solo tiles? Endless blocking if many people are here...
Then I enter the second part of this section:
screenshot_2016-06-29_22-26-26.png
screenshot_2016-06-29_22-26-26.png (176.57 KiB) Viewed 3303 times
screenshot_2016-06-29_22-26-25.png
screenshot_2016-06-29_22-26-25.png (109.04 KiB) Viewed 3303 times
How am I supposed to see that there are two different hook-teles? If you play with the design you can't see it at all, so the actions in-game just feel random.
screenshot_2016-06-29_22-26-31.png
screenshot_2016-06-29_22-26-31.png (323.12 KiB) Viewed 3303 times
At the next part there are also hook-teles which are usuable from left/right...at least they are marked as that. But they don't work, cause the totele isn't placed properly. This just feels bad while playing it and as player you don't why. I wonder if really no tester ever hooked it from right...

This is really just one small section of the map. You can find such bugs nearly everywhere...tons of them. It looks like testers just run through it with 50% entities, check if there are small bugs and then say it is ready. But map testing isn't that simple. It is way more than this.
There are good reasons why people like Saavik or iMTG do so many detailed and long tests...cause then the maps feel fine and work properly, even if the gameplay isn't the best.
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Im 'corneum
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Re: Nujabes

Post by Im 'corneum »

did rayb tested it?
reply to this post or your mom will die in her sleep tonight
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Meliodafu
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Re: Nujabes

Post by Meliodafu »

Im 'corneum wrote:did rayb tested it?
Bambam gave the "rdy for release" :D
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Ryozuki
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Re: Nujabes

Post by Ryozuki »

Map is bad, parts are boring, annoying and nothing special.
tobu.
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Re: Nujabes

Post by tobu. »

Ryozuki wrote:Map is bad, parts are boring, annoying and nothing special.
Nothing new compared to the other releases ^^
#quantity
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Ryozuki
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Re: Nujabes

Post by Ryozuki »

tobu. wrote:
Ryozuki wrote:Map is bad, parts are boring, annoying and nothing special.
Nothing new compared to the other releases ^^
#quantity
But this felt worse
[A] Awesome
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Re: Nujabes

Post by [A] Awesome »

Many people pushed the map, thats why it got a ready so fast. This is a good example we can use for other people pushing their maps
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Re: Nujabes

Post by Welf »

So fix it and it is fine ;) you invested alot of time in this post, so you can invest 2 more minutes to help ddnet.
We don't have enough testers to test everything perfectly so this happens. But for me this is not a big problem, nobody got hurt, nobody cries besides you...
Stuff changed on ddnet since some players from the Community decided to annoy/Bully others out.
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hi_leute_gll
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Re: Nujabes

Post by hi_leute_gll »

You (just again) didn't understand the post, Welf.
This map isn't fixable in 2 mins, neither is it in 10. It would need many hours of testing for a map which isn't really worth it.
And if you read the other posts here you will even see that I am not the only one complaining about the map.
SpoilerShow
But ofc...you never see a problem in anything and try to cut every discussion with this 'argument' which even resulted in you beeing kicked from the admins ...so...nvm.
Edit: Forgot to put personal flame in spoilers - as it is usual in this forum.
Last edited by hi_leute_gll on Thu Jun 30, 2016 1:21 pm, edited 1 time in total.
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Re: Nujabes

Post by VipeR »

So many crying people cause of one too fast released map`?
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