fly_out_of_darkness
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
fly_out_of_darkness
i found that map on a server where only 3 people finished the map (me involved) so i thought its a good ideo to upload it on ddnet as a fly to the legends for noobs, because its way easyer
- Attachments
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- run_fly_out_of_darkness_0a6e118b.map
- (212.15 KiB) Downloaded 122 times
reply to this post or your mom will die in her sleep tonight
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- Posts: 377
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- Player profile: http://ddnet.tw/players/Forris/
- Mapper profile: http://ddnet.tw/mappers/Forris/
Re: fly_out_of_darkness
Map by Micro!
Yeah I'm for release!
Yeah I'm for release!
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: fly_out_of_darkness
Looks good, many long challenging parts with some variety
need fixes because you can find Refill Jumps tiles for example
also, would use red teles (leave blue where it's needed)
Hope it's okay that I will fix those things and release it as Solo 3*
But how exactly should be called this map?
need fixes because you can find Refill Jumps tiles for example
also, would use red teles (leave blue where it's needed)
Hope it's okay that I will fix those things and release it as Solo 3*
But how exactly should be called this map?
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- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
- Clan: ☭birming
Re: fly_out_of_darkness
eehm i would call it Fly out of Darkness (without ___) but we should ask mapper micro aka. painlessT'nP
edit: i think its more 4* map
edit: i think its more 4* map
reply to this post or your mom will die in her sleep tonight
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- Posts: 166
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- Player profile: http://ddnet.tw/players/nealson-32-T-39-nP/
- Mapper profile: http://ddnet.tw/mappers/nealson-32-T-39-nP/
Re: fly_out_of_darkness
best map 3* or 4* idk for me its ez
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- Posts: 377
- Joined: Mon Sep 22, 2014 8:16 pm
- Player profile: http://ddnet.tw/players/Forris/
- Mapper profile: http://ddnet.tw/mappers/Forris/
Re: fly_out_of_darkness
2* fairly to easy
- kamillentee
- Posts: 687
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Re: fly_out_of_darkness
I like the map. Had fun to play it, but there were many corners without teles on it. Thats very annoying. It seems you dont have much place on some parts until you turn on entities (eg part 6).
IMHO more 3* but 2 is ok too.
IMHO more 3* but 2 is ok too.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: fly_out_of_darkness
I thought better make all corners no tele?
- kamillentee
- Posts: 687
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- Clan: |*KoG*|
Re: fly_out_of_darkness
I thought to not change the gameplay. Same like you. But I'd like to have the corners removed ( maybe very small roundies instead of some corners Idk).
Especially part 6 is bad mapped. And at the end of some stairs its bad too. Because I thought I only can jump on the edge but there was one tile free.
Especially part 6 is bad mapped. And at the end of some stairs its bad too. Because I thought I only can jump on the edge but there was one tile free.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: fly_out_of_darkness
I would like to make more checkpoints and some red teles ^^
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