New maps by Åmol
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.tw/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
New maps by Åmol
Greetings ~ This is like a Showroom for maps.
I've fixed all the bugs in this map I've found so far.
If there's any known bugs please let me know.
*-----
Map name: complic
Details
This map is a kind of hard map but short. Easy to get killed.
type: I would put this map on Brutal or oldschool.
Map: so next map...
*-----
Map name: Extreamcore 1 & 2
No bugs so far i can see.
Details
type: Oldschool
This is a series of map I'm making
Map1: Map2: *-----
Map name: HookThrough 1 & 2
No bugs so far i can see.
Details
type: Moderate or Novice?
This is also a series of map I'm making.
The idea of this is to make the maps 100% hookthrough.
Map1: Map2: *-----
Map name: Senani 1 & 2
Details
type: I would say this is a Novice map.
Map1: Map2: *-----
Map name: Trapett
Details
type: Moderate
I think this map is fun.
Map: *-----
Map name: Spacetic
Details
type: Oldschool
Map: Feel free to download the maps and test them yourself, criticism is welcome.
I've fixed all the bugs in this map I've found so far.
If there's any known bugs please let me know.
*-----
Map name: complic
Details
This map is a kind of hard map but short. Easy to get killed.
type: I would put this map on Brutal or oldschool.
Map: so next map...
*-----
Map name: Extreamcore 1 & 2
No bugs so far i can see.
Details
type: Oldschool
This is a series of map I'm making
Map1: Map2: *-----
Map name: HookThrough 1 & 2
No bugs so far i can see.
Details
type: Moderate or Novice?
This is also a series of map I'm making.
The idea of this is to make the maps 100% hookthrough.
Map1: Map2: *-----
Map name: Senani 1 & 2
Details
type: I would say this is a Novice map.
Map1: Map2: *-----
Map name: Trapett
Details
type: Moderate
I think this map is fun.
Map: *-----
Map name: Spacetic
Details
type: Oldschool
Map: Feel free to download the maps and test them yourself, criticism is welcome.
Last edited by Åmol on Fri May 23, 2014 2:59 pm, edited 2 times in total.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: New maps by Åmol
Wow, sounds and looks rly good. I want to see them!
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- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.tw/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
Re: New maps by Åmol
If a map is too short i can expand it.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
-
- Posts: 37
- Joined: Thu May 08, 2014 6:05 pm
- Player profile: http://ddnet.tw/players/Varys/
- Mapper profile: http://ddnet.tw/mappers/Varys/
Re: New maps by Åmol
Hookthrough1:
nice map but there are some bugs in it:
--you have to change the teleport in the last part because you can fall back 6 parts if you fail
-you can cheat if a person had finish the race
-in the third part and in the lastparts the arrors are missing (design)
-in the thirs part : the spped-ups are missing to save the person who fails
all in all a nice map i would say mod 1*
varys
nice map but there are some bugs in it:
--you have to change the teleport in the last part because you can fall back 6 parts if you fail
-you can cheat if a person had finish the race
-in the third part and in the lastparts the arrors are missing (design)
-in the thirs part : the spped-ups are missing to save the person who fails
all in all a nice map i would say mod 1*
varys
- Attachments
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- gamebug4.png (614.93 KiB) Viewed 4385 times
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- gamebug3.png (204.17 KiB) Viewed 4385 times
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- gamebug2.png (202.59 KiB) Viewed 4385 times
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- gamebug1.png (317.01 KiB) Viewed 4385 times
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- arrows 2.png (423.28 KiB) Viewed 4385 times
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- arrows 1.png (418.77 KiB) Viewed 4385 times
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- Posts: 24
- Joined: Thu May 08, 2014 6:06 pm
- Player profile: http://ddnet.tw/players/Metal-32-For-32-Life/
Re: New maps by Åmol
COMPLIC
short hardcore faily map, playable skin, brt 2
short hardcore faily map, playable skin, brt 2
- Attachments
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- easy cheat with a simple hammer -> hook from the other side
- complic.png (128.32 KiB) Viewed 4366 times
Re: New maps by Åmol
Hey,
quickly checked Senani w/ dummy. Overall a nice novice map (:
Here are some screenis with things I noticed:
quickly checked Senani w/ dummy. Overall a nice novice map (:
Here are some screenis with things I noticed:
- Attachments
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- the marked part works solo, so you could remove the hookthroughs above, but you do not have to + idk if it is intended but the edge of the stones does not match with the hole in the top, so hammerfly is kinda hard for novice :p
- screenshot_2014-05-23_13-33-16.png (279.41 KiB) Viewed 4381 times
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- make layers in editor smaller, so your map loads faster (:
- screenshot_2014-05-23_14-02-38.png (264.46 KiB) Viewed 4381 times
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- you use those arrows sometimes to show the direction and sometimes to mark stopper, idk but maybe you should use different signs for those two things
- screenshot_2014-05-23_13-58-15.png (279.25 KiB) Viewed 4381 times
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- marked things are useless, but you do not have to change it
- screenshot_2014-05-23_13-56-29.png (204.3 KiB) Viewed 4381 times
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- since you do it from top to bottom, the part is kinda boring
- screenshot_2014-05-23_13-55-29.png (305.05 KiB) Viewed 4381 times
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- imo useless, but you do not have to change it
- screenshot_2014-05-23_13-54-44.png (261.51 KiB) Viewed 4381 times
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- idk, i think i'm just too dumb, but i failed there
- screenshot_2014-05-23_13-53-16.png (292.43 KiB) Viewed 4381 times
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- forgot to mark tele
- screenshot_2014-05-23_13-50-01.png (219.8 KiB) Viewed 4381 times
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- these marked hookthroughs are useless in my opinion
- screenshot_2014-05-23_13-48-25.png (268.43 KiB) Viewed 4381 times
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- you can hook your partner from there, but I think that does not change anything, so dont change anything there
- screenshot_2014-05-23_13-45-31.png (280.16 KiB) Viewed 4381 times
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- marked part is useless since your partner can hook you from the right
- screenshot_2014-05-23_13-31-58.png (245.84 KiB) Viewed 4381 times
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- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.tw/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
Re: New maps by Åmol
Repaired.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.tw/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: New maps by Åmol
"since you do it from top to bottom, the part is kinda boring"
no.
about all 'useless' things:
no.... it's ok to have more ways, more things and holes
you didn't use it... and? maybe you want to mark everything with arrows for stupid ppl so they know what to do and where to go?
now you have to watch out sometimes and think 1s longer how to do the part
I just don't see problem with it...
Åmol please upload your maps in new posts! Don't edit the first post.
no.
about all 'useless' things:
no.... it's ok to have more ways, more things and holes
you didn't use it... and? maybe you want to mark everything with arrows for stupid ppl so they know what to do and where to go?
now you have to watch out sometimes and think 1s longer how to do the part
I just don't see problem with it...
Åmol please upload your maps in new posts! Don't edit the first post.
Re: New maps by Åmol
That's why I wrote he do not have to change these 'useless' things but decide what to change. Oh, and of course it's good to have those arrows so you know where to go, but they look different to those that mark stoppers and that's maybe not the best thing (maybe I didn't described it the right way under the screenie).
Sry, I'm still learning how to properly test and enhance a map :p
Sry, I'm still learning how to properly test and enhance a map :p
- imp
- Posts: 788
- Joined: Mon May 05, 2014 5:56 pm
- Player profile: http://ddnet.tw/players/imp/
- Mapper profile: http://ddnet.tw/mappers/imp/
New maps by Åmol
Yeah, never a fault to have more ways (except when you can cheat whole map) and also too easy things aren't bad in novice.
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