New maps by Åmol

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Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
Location: Sweden
Player profile: http://ddnet.tw/players/-197-mol/
Mapper profile: http://ddnet.tw/mappers/-197-mol/

New maps by Åmol

Post by Åmol »

Greetings ~ This is like a Showroom for maps.
I've fixed all the bugs in this map I've found so far.
If there's any known bugs please let me know.
Image
*-----
Map name: complic
Details
This map is a kind of hard map but short. Easy to get killed.
type: I would put this map on Brutal or oldschool.

Map:
complic.map
complic v1
(276.49 KiB) Downloaded 153 times
so next map...
*-----
Map name: Extreamcore 1 & 2
No bugs so far i can see.
Details
type: Oldschool
This is a series of map I'm making

Map1:
Extreamcore 1.map
Extreamcore 1
(36.2 KiB) Downloaded 157 times
Map2:
Extreamcore 2.map
Extreamcore 2
(35.68 KiB) Downloaded 173 times
*-----
Map name: HookThrough 1 & 2
No bugs so far i can see.
Details
type: Moderate or Novice?
This is also a series of map I'm making.
The idea of this is to make the maps 100% hookthrough.

Map1:
HookThrough 1.map
HookThrough 1
(141.85 KiB) Downloaded 146 times
Map2:
HookThrough 2.map
HookThrough 2
(81.9 KiB) Downloaded 166 times
*-----
Map name: Senani 1 & 2
Details
type: I would say this is a Novice map.

Map1:
Senani.map
Senani v1
(339.82 KiB) Downloaded 168 times
Map2:
Senani 2.map
Senani v2
(366.17 KiB) Downloaded 165 times
*-----
Map name: Trapett
Details
type: Moderate
I think this map is fun.

Map:
Trapett.map
Trapett
(316.75 KiB) Downloaded 163 times
*-----
Map name: Spacetic
Details
type: Oldschool

Map:
spacetic.map
Spacetic
(279.44 KiB) Downloaded 162 times
Feel free to download the maps and test them yourself, criticism is welcome.
Last edited by Åmol on Fri May 23, 2014 2:59 pm, edited 2 times in total.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.tw/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: New maps by Åmol

Post by Lady Saavik »

Wow, sounds and looks rly good. I want to see them!
Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
Location: Sweden
Player profile: http://ddnet.tw/players/-197-mol/
Mapper profile: http://ddnet.tw/mappers/-197-mol/

Re: New maps by Åmol

Post by Åmol »

If a map is too short i can expand it.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
Varys
Posts: 37
Joined: Thu May 08, 2014 6:05 pm
Player profile: http://ddnet.tw/players/Varys/
Mapper profile: http://ddnet.tw/mappers/Varys/

Re: New maps by Åmol

Post by Varys »

Hookthrough1:
nice map but there are some bugs in it:
--you have to change the teleport in the last part because you can fall back 6 parts if you fail
-you can cheat if a person had finish the race
-in the third part and in the lastparts the arrors are missing (design)
-in the thirs part : the spped-ups are missing to save the person who fails

all in all a nice map i would say mod 1*
varys
Attachments
gamebug4.png
gamebug4.png (614.93 KiB) Viewed 4385 times
gamebug3.png
gamebug3.png (204.17 KiB) Viewed 4385 times
gamebug2.png
gamebug2.png (202.59 KiB) Viewed 4385 times
gamebug1.png
gamebug1.png (317.01 KiB) Viewed 4385 times
arrows 2.png
arrows 2.png (423.28 KiB) Viewed 4385 times
arrows 1.png
arrows 1.png (418.77 KiB) Viewed 4385 times
Metal For Life
Posts: 24
Joined: Thu May 08, 2014 6:06 pm
Player profile: http://ddnet.tw/players/Metal-32-For-32-Life/

Re: New maps by Åmol

Post by Metal For Life »

COMPLIC

short hardcore faily map, playable skin, brt 2
Attachments
easy cheat with a simple hammer -> hook from the other side
easy cheat with a simple hammer -> hook from the other side
complic.png (128.32 KiB) Viewed 4366 times
Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: New maps by Åmol

Post by Index »

Hey,
quickly checked Senani w/ dummy. Overall a nice novice map (:
Here are some screenis with things I noticed:
Attachments
the marked part works solo, so you could remove the hookthroughs above, but you do not have to + idk if it is intended but the edge of the stones does not match with the hole in the top, so hammerfly is kinda hard for novice :p
the marked part works solo, so you could remove the hookthroughs above, but you do not have to + idk if it is intended but the edge of the stones does not match with the hole in the top, so hammerfly is kinda hard for novice :p
screenshot_2014-05-23_13-33-16.png (279.41 KiB) Viewed 4381 times
make layers in editor smaller, so your map loads faster (:
make layers in editor smaller, so your map loads faster (:
screenshot_2014-05-23_14-02-38.png (264.46 KiB) Viewed 4381 times
you use those arrows sometimes to show the direction and sometimes to mark stopper, idk but maybe you should use different signs for those two things
you use those arrows sometimes to show the direction and sometimes to mark stopper, idk but maybe you should use different signs for those two things
screenshot_2014-05-23_13-58-15.png (279.25 KiB) Viewed 4381 times
marked things are useless, but you do not have to change it
marked things are useless, but you do not have to change it
screenshot_2014-05-23_13-56-29.png (204.3 KiB) Viewed 4381 times
since you do it from top to bottom, the part is kinda boring
since you do it from top to bottom, the part is kinda boring
screenshot_2014-05-23_13-55-29.png (305.05 KiB) Viewed 4381 times
imo useless, but you do not have to change it
imo useless, but you do not have to change it
screenshot_2014-05-23_13-54-44.png (261.51 KiB) Viewed 4381 times
idk, i think i'm just too dumb, but i failed there
idk, i think i'm just too dumb, but i failed there
screenshot_2014-05-23_13-53-16.png (292.43 KiB) Viewed 4381 times
forgot to mark tele
forgot to mark tele
screenshot_2014-05-23_13-50-01.png (219.8 KiB) Viewed 4381 times
these marked hookthroughs are useless in my opinion
these marked hookthroughs are useless in my opinion
screenshot_2014-05-23_13-48-25.png (268.43 KiB) Viewed 4381 times
you can hook your partner from there, but I think that does not change anything, so dont change anything there
you can hook your partner from there, but I think that does not change anything, so dont change anything there
screenshot_2014-05-23_13-45-31.png (280.16 KiB) Viewed 4381 times
marked part is useless since your partner can hook you from the right
marked part is useless since your partner can hook you from the right
screenshot_2014-05-23_13-31-58.png (245.84 KiB) Viewed 4381 times
Åmol
Posts: 323
Joined: Tue May 20, 2014 6:21 pm
Location: Sweden
Player profile: http://ddnet.tw/players/-197-mol/
Mapper profile: http://ddnet.tw/mappers/-197-mol/

Re: New maps by Åmol

Post by Åmol »

Repaired.
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
User avatar
Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.tw/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: New maps by Åmol

Post by Lady Saavik »

"since you do it from top to bottom, the part is kinda boring"
no.

about all 'useless' things:
no.... it's ok to have more ways, more things and holes
you didn't use it... and? maybe you want to mark everything with arrows for stupid ppl so they know what to do and where to go? :D
now you have to watch out sometimes and think 1s longer how to do the part
I just don't see problem with it...


Åmol please upload your maps in new posts! Don't edit the first post.
Index
Posts: 1133
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: New maps by Åmol

Post by Index »

That's why I wrote he do not have to change these 'useless' things but decide what to change. Oh, and of course it's good to have those arrows so you know where to go, but they look different to those that mark stoppers and that's maybe not the best thing (maybe I didn't described it the right way under the screenie).
Sry, I'm still learning how to properly test and enhance a map :p
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imp
Posts: 788
Joined: Mon May 05, 2014 5:56 pm
Player profile: http://ddnet.tw/players/imp/
Mapper profile: http://ddnet.tw/mappers/imp/

New maps by Åmol

Post by imp »

Yeah, never a fault to have more ways (except when you can cheat whole map) and also too easy things aren't bad in novice.
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