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No Longer Human by Miss Furry [Solo]
Posted: Wed Jun 13, 2018 7:11 pm
by Mıss Fʋггצ
Hi it´s me again with a new Solo map (Solo 4* could be right maybe)
Accutaly this time i dont know it it´s not to long xD
Note: if you find any "not roundet corners" pls telle me where, since the map is not thats small its otherwise hard to find. thx <3
Re: No Longer Human by Miss Furry [Solo]
Posted: Wed Jun 13, 2018 11:06 pm
by Soapy Sandwich
Map seems pretty cool, can only speak for part of it as it got way too hard for me to test.
I feel it could really use a logo as the start felt weirdly empty XD.
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Didn't see any graphic errors in the start of the map.
Re: No Longer Human by Miss Furry [Solo]
Posted: Wed Jun 13, 2018 11:53 pm
by Mıss Fʋггצ
Thanks for your feedback
pic1 you have jetpack there i dont think its so much harder but i will think about it.
pic2 i donk know how you got to the edge but its fine to get a better time right?
i didnt "faild" any of my at least 50 trys to do the part like i had in mind but also i might have an idea^^
pic3 maybe i over did it a little with the difficulty i might change it a litte that its not such a step up in diffuculty
i will work on it hopefully tomorrow
Re: No Longer Human by Miss Furry [Solo]
Posted: Thu Jun 14, 2018 12:02 pm
by Soapy Sandwich
Pic1 I didn't realise I had jetpack there XD Its totally fine then I was just trying to swing up like a chop XD
Pic2 I failed what I thought you had to do on my 4th try at it so either I do it differently or I missed the intended way. Reaching the edge with shotgun was quite a bit easier for me than the way i thought you had to do it.
Good luck with it though really do enjoy a few of those parts.
Re: No Longer Human by Miss Furry [Solo]
Posted: Sun Jul 08, 2018 12:41 am
by Mıss Fʋггצ
Finally i had time to work on Soapy´s suggestions
Made a little Logo (im not good at it [cant realy do things beside open office Fontwork]) but i tryed xD
pls tell me if it looks good or bad
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1: Removed Tele to make it a little easyer
2: Closed the gap a little to make the part more comftable to play
3: moved the tele 1 Block up
4: removed freeze for the last few blocks and added tele for a little less "failyness"
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Change the part because the otherone had no good accuacy and was kinda cutable
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Re: No Longer Human by Miss Furry [Solo]
Posted: Tue Aug 28, 2018 1:57 am
by jao
mrs results: 14/48 | Balance: 4/10 • Flow: 3/10 • Creativity: 3/10 • Playability: 4/10 • Fun: 0/5 • Design: 0/3 — 5 Votes
snail wrote:the map doesnt play smooth and the structure feels rly repetitive imo. also the parts arent very balanced. its always a small "part" to get a weapon/special tile, then a few stuff that barely justify the use of that tile/weapon into some boring gores/superjump-jetpack stuff.
some parts are way too long:
and some stuff is reaaally boring, like that jetpack part where u have to do it twice just to get a dj..
Syltoox wrote:whole map doesnt play well.. there is no way instruction and many parts just feel very annoying. most parts are hard and then there are many easy things. for example: cp3 cp5,cp6, cp11, cp7 and many more. also i dont like the punish with kill if u are very far at the map. u could add more checkpoints at some parts(for example cp 12, because it felt very annoying to start so far away). some parts are very boring(Cp16,cp15, cp14 and more). first time i tried cp18, i got punished with kill at end when i was freezed. the jetpack tunezone part at end (Cp39,cp41,cp42 ) felt so annoying and i couldnt do it. tbh i think u have to make a new map and a rework wouldnt help.
declined
Re: No Longer Human by Miss Furry [Solo]
Posted: Thu Aug 30, 2018 8:42 am
by Mıss Fʋггצ
accepted the results
maybe i try another map but for now im done untill i find motivation in tw generall
thx for telling the truth
Re: No Longer Human by Miss Furry [Solo]
Posted: Tue Sep 04, 2018 2:33 pm
by maggi323
Well, I really enjoyed the map, simple design, so i could play without entities (even though i have to use them on almost every map because of too much design).
Parts were fun imo. Yeah, some parts are easier, some are harder, but why should every part be difficult? It's a map where all parts are kinda connected and not simple part for part... Personally I don't like those death parts in such a long map, would like it more without them.
Some skips were found by me, if jao removes the declined, i can tell you, but if the map is declined, it doesn't matter anyways.
In jao's rating I would say: (Brackets are personal oppinions, they are not included in the rating)
Balance: 4/10 (but like I said, i had no problem with easier parts on the way)
Flow 6/10 (idk, I liked it more)
Creativity: 6/10 (really creative parts, some just normal, I don't care that much about it, because sometimes you just want those classic parts after so creative ones)
Playability: I don't know what is meant by that, it was totally playable for me.
Fun: 4/5 Had a great time
Design: 1/3 simple design, liked the way the "jetpack off" was signed.
Together 21/38 (because i didnt't include playability.
Idk why it was declined. Looking forward to see new maps from you.
-maggi323