Raywyn by Genex & Syltoox [Brutal]

Maps that have been tested.

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Konsti
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by Konsti »

It wasnt in latest version
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Genex
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by Genex »

fixed parts and did generic_unhookable and generic_deathtiles in external
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Syltoox
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by Syltoox »

fixed one part
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Genex
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by Genex »

Fixed one part thx to coradax
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brokecdx
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by brokecdx »

Didnt find anything special, just 1 design bug, decent gameplay not the best though
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screenshot_2018-05-20_14-39-13.png
screenshot_2018-05-20_14-39-14.png
I assume it isnt meant to be like this. Secondly, you might want to force 2p teams because you are using alot of time-switches that can be cheated easly in t0.

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Re: Raywyn by Genex & Syltoox [Brutal]

Post by Syltoox »

thx broke :p

fixed it.
ye it is supposed to be a 2player map, fixed that!
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Tropo
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by Tropo »

BugsShow
Forgot round edges.
Forgot round edges.
There are random spots on the map where you have the bg or freeze inside the walls (not important).
There are random spots on the map where you have the bg or freeze inside the walls (not important).
Forgot to add round edges (and on the buttom right your unfreeze should be round because you did it on the entire map round).
Forgot to add round edges (and on the buttom right your unfreeze should be round because you did it on the entire map round).
Both can still go up and cheat the part.
Both can still go up and cheat the part.
Mark the unhook tiles and some entitie/design bugs.
Mark the unhook tiles and some entitie/design bugs.
Entitie bugs and one design bug at tele.
Entitie bugs and one design bug at tele.
This should be round or something looks ugly.
This should be round or something looks ugly.
Design bug (i guess) and imo this part is stupidly faily.
Design bug (i guess) and imo this part is stupidly faily.
Entitie bug.
Entitie bug.
I think you should remove the freeze.
I think you should remove the freeze.
Same as screenshot above.
Same as screenshot above.
You should mark the switch with the proper bg. also you have some freeze in your tele design which let it look darker.
You should mark the switch with the proper bg. also you have some freeze in your tele design which let it look darker.
Freeze design in tele.
Freeze design in tele.
Its the only unfreeze on your map which isnt round i think its kinda ugly.
Its the only unfreeze on your map which isnt round i think its kinda ugly.
Your map also seems to miss any kind of pattern for freeze. its sometimes round, sometimes squares and sometimes just one another pattern where you only use round freeze for example(between cp 8 and 18)

Genex
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by Genex »

Fixed all bugs and fixed one part big thanks to Tropo for helping :3
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Last edited by Genex on Fri Jun 15, 2018 4:12 pm, edited 1 time in total.

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worstwish
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by worstwish »

Im 'corneum wrote:
Tue May 08, 2018 8:11 pm
when u can't play anymore :D
LMFAOOO indeed bro
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jao
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Re: Raywyn by Genex & Syltoox [Brutal]

Post by jao »

Mapper doesn’t want a release anymore

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