Jelly by Pipou [Dummy]

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Swift
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Re: Jelly

Post by Swift »

Silex wrote: Sun Apr 08, 2018 11:30 pm eyes

hurt
same
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Ninjed
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Re: Jelly

Post by Ninjed »

yeah sure, better to release regular shit instead of this
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Pipou
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Re: Jelly

Post by Pipou »

Maybe you guys have a high brightness, plus you tested it at night time. A bunch of people tested it but nobody thought it was too bright neither I, I have 4 monitors and didn’t notice any trouble. Try at day time just in case.
I’ll darken it anyway, thanks for the feedbacks.
Sorry fokkonaut, I ain’t at my pc either.
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Swift
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Re: Jelly

Post by Swift »

Pipou wrote: Mon Apr 09, 2018 8:19 am Maybe you guys have a high brightness, plus you tested it at night time. A bunch of people tested it but nobody thought it was too bright neither I, I have 4 monitors and didn’t notice any trouble. Try at day time just in case.
I’ll darken it anyway, thanks for the feedbacks.
Sorry fokkonaut, I ain’t at my pc either.
Yes, you're right, my bright is 30% and it looks a lot better this afternoon. Eyes are okay :shock:
I tried to test map, but did'nt find a way to finish :D
I rly like the idea of map
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Im 'corneum
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Re: Jelly

Post by Im 'corneum »

very nice map. understood it all except one jump.
reply to this post or your mom will die in her sleep tonight
Ninjed
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Re: Jelly by Pipou [Dummy]

Post by Ninjed »

Tested map, every part works. After some practics it looks like 2 stars map. I really like it, need to some brainduck when you playing this map xD
I'd say it's ready as dummy 3
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Tropo
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Re: Jelly by Pipou [Dummy]

Post by Tropo »

Hey
I would say this map is 3* and i like that you have to figure out how to do the parts.
I took a closer look at your map and found some stuff after some trying.
Maybe its intended but some hookable blocks are not marked correctly with hookable/unhookable. I found 4 spots i can show you if you dont know what i mean(for example in the spawn room).
BugsShow
You can tower to save some time (while testing i did it first try was kinda strange xd). But its not that important i guess.
You can tower to save some time (while testing i did it first try was kinda strange xd). But its not that important i guess.
Jelly 1.png (1.2 MiB) Viewed 7937 times
Its possible to teamfinish by taking speed while the dummy is still on the platform and abusing the kill immunity.
Its possible to teamfinish by taking speed while the dummy is still on the platform and abusing the kill immunity.
Jelly 2.png (770.11 KiB) Viewed 7937 times
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Konsti
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Re: Jelly by Pipou [Dummy]

Post by Konsti »

noooooo why did u tell himabout teamfinish :(
Image
Image
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Pipou
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Re: Jelly by Pipou [Dummy]

Post by Pipou »

Thanks for testing, here is the latest version :

Jelly.map
(325.89 KiB) Downloaded 147 times
Last edited by Pipou on Thu May 10, 2018 5:54 pm, edited 1 time in total.
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texnonik
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Re: Jelly by Pipou [Dummy]

Post by texnonik »

nice map but first part is a bit perfect pixel part ...
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