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Rising Night by Miss Furry [Solo]

Posted: Sat Feb 17, 2018 12:57 am
by Mıss Fʋггצ
Yep here we go with the 2nd Map (i made a few before decided to post them here in the Forum) :D

its a Map which include Jetpack, Walljump and a few precise jumps/midair-stops

Hope you have fun^^

Re: Rising Night by Miss Furry [Solo]

Posted: Sat Feb 17, 2018 1:10 am
by Mıss Fʋггצ
i forgot to say that the 2 missing unhooktile are on purpose^^

Re: Rising Night by Miss Furry [Solo]

Posted: Fri Feb 23, 2018 3:13 am
by Kenzo
I tested the map, its very short, I think you need to make it longer.
Some suggestions:

You need to delete infinite jumps cuz its possible take it.
asa.png
asa.png (88.46 KiB) Viewed 2594 times
The map looks:
screenshot_2018-02-22_23-10-52.png
screenshot_2018-02-22_23-10-52.png (73.22 KiB) Viewed 2594 times
please add corners in freezes/teles.

Re: Rising Night by Miss Furry [Solo]

Posted: Tue Feb 27, 2018 6:44 pm
by Mıss Fʋггצ
i know its able to get the infinity jump thats why it is there.
thought it would be nice in someway so decided to put it in there

yea i will fix the corners but could take a few day (private reasons)

thx for your suggestion :)

Re: Rising Night by Miss Furry [Solo]

Posted: Thu Mar 01, 2018 7:26 pm
by Mıss Fʋггצ
map with fixed corners

Re: Rising Night by Miss Furry [Solo]

Posted: Thu Mar 01, 2018 11:11 pm
by ΔWΞSƟΜΞ
Kenzo wrote: Fri Feb 23, 2018 3:13 amI tested the map, its very short, I think you need to make it longer.
@ first; I have to agree with Kenzo.

The map is to short and not really thoughtful in my eyes.
Space is again a thing for me here.
Parts aren't that good in my eyes and the design is bad also (there isn't a big difference between the bg, teleporters, grasmain and freeze).

I think before you rework the map, it's better to make a new one.

Re: Rising Night by Miss Furry [Solo]

Posted: Fri Mar 02, 2018 6:50 pm
by Mıss Fʋггצ
so it will be

Re: Rising Night by Miss Furry [Solo]

Posted: Fri Mar 02, 2018 8:14 pm
by jao
Moving to Archive then