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Blockchain by Brokecdx- [Insane]

Posted: Fri Feb 16, 2018 10:12 pm
by brokecdx
Blockchain.map
(1.54 MiB) Downloaded 131 times

Re: Blockchain by Brokecdx- [Insane]

Posted: Sun Feb 18, 2018 4:25 am
by brokecdx
Changelog:

• Added several marks
• Added wall at part TP7 for more safety + removed 1 freeze tile at part TP7
• Added teleports: TP36, TP37, TP38, TP39, TP40, TP41, TP29

• Removed annoying wall at SGfly part

• Changed part before TP30
• Changed the height of the teleport at part TP24
• Changed part slightly at TP7, TP18, TP13

• Fixed unfreeze tiles at part TP18
• Fixed grenade cheat at TP27
• Fixed annoying death, saver solo now at TP23
• Fixed unhookable tile to hookable at part TP10

Re: Blockchain by Brokecdx- [Insane]

Posted: Mon Feb 19, 2018 4:36 pm
by DanilBest
Just this bug for design, but can delete this.
You need this delete embeddeds.

Re: Blockchain by Brokecdx- [Insane]

Posted: Mon Feb 19, 2018 5:49 pm
by brokecdx
• Fixed embedded images
• Added spec: sv_pauseable 1

Re: Blockchain by Brokecdx- [Insane]

Posted: Fri Feb 23, 2018 2:59 am
by Kenzo
I tested the map, I think its not Insane and I found some "cheats"

I think you have to move the undeep to the blue marked area + add DEEP in red marked area, cuz in team 0 you can skip the part easy.
a.png
a.png (77.82 KiB) Viewed 5773 times
Possible cheat SG if you dont if you dont touch the shields, I think you need upload them
b.png
b.png (58.99 KiB) Viewed 5773 times
If you take CP 10 you can back and make a edge in solopart, take sg and go to tele for cheat sg.
c.png
c.png (79.47 KiB) Viewed 5773 times
Same history, take CP 36 and back for cheat sg.
d.png
d.png (54.57 KiB) Viewed 5773 times
Pls add where you have to go
e.png
e.png (235.15 KiB) Viewed 5773 times
Marked teles are unnecessary.
f.png
f.png (59.76 KiB) Viewed 5773 times
Marked teles are unnecessary.x2
g.png
g.png (83.93 KiB) Viewed 5773 times
I think if you add tele in the red marked area this would be less gay.
h.png
h.png (55.72 KiB) Viewed 5773 times

Re: Blockchain by Brokecdx- [Insane]

Posted: Sat Feb 24, 2018 6:29 am
by brokecdx
• Fixed all SG cheats
• Moved TP4 undeep to TP5 part
• Marked direction after rocketfly part TP27

About the teles, i dont see any problem with that

Re: Blockchain by Brokecdx- [Insane]

Posted: Sun Mar 18, 2018 11:32 am
by brokecdx
It's been 1 Month untouched, testers are alive? Catch me ingame so we can test together

PUMP

Re: Blockchain by Brokecdx- [Insane]

Posted: Tue Mar 20, 2018 9:36 am
by brokecdx
Thank you Oblique.

Changelog:

• Fixed several entitie bugs
• Fixed teleport bounce bug on some parts

• Changed hard skipable parts on TP10, TP27, TP31 and TP16
• Changed rocketfly to unfaily TP26
• Changed Checkpoint TP25

• Added server command sv_deepfly 0
• Added entitie marks

• Deleted some unneccessary teleports (TP15, TP32)

Re: Blockchain by Brokecdx- [Insane]

Posted: Sun Apr 01, 2018 8:57 pm
by jao
Well I don't think the map is worth to release.

There are some good ideas, but you mostly overdid it. It often feels like certain parts are very faily/long/tigth just so that they are super hard. This leads to frustrating gameplay. You might have thought that it provides, what for you might be most important, a challenge but the main goal should be that a map is fun to play. Also, some parts/ideas are straight up copied from other maps.. Some parts are poorly made harder by adding basic edgehooks.. The noob-filter isn't really inviting.

For your next maps you should try to have parts at a reasonable failiness that aren't excessively long. Parts should be fun to play, not make players suffer.
I would also suggest that you, as a mapping begginer, start with making easier maps to get into mapping.


[declined]Blockchain; Brokecdx-[/declined]

Re: Blockchain by Brokecdx- [Insane]

Posted: Sun Apr 01, 2018 9:03 pm
by lola
brokecdx could you make kobra 5 please?