Page 1 of 2
Blockchain by Brokecdx- [Insane]
Posted: Fri Feb 16, 2018 10:12 pm
by brokecdx
Re: Blockchain by Brokecdx- [Insane]
Posted: Sun Feb 18, 2018 4:25 am
by brokecdx
Changelog:
• Added several marks
• Added wall at part TP7 for more safety + removed 1 freeze tile at part TP7
• Added teleports: TP36, TP37, TP38, TP39, TP40, TP41, TP29
• Removed annoying wall at SGfly part
• Changed part before TP30
• Changed the height of the teleport at part TP24
• Changed part slightly at TP7, TP18, TP13
• Fixed unfreeze tiles at part TP18
• Fixed grenade cheat at TP27
• Fixed annoying death, saver solo now at TP23
• Fixed unhookable tile to hookable at part TP10
Re: Blockchain by Brokecdx- [Insane]
Posted: Mon Feb 19, 2018 4:36 pm
by DanilBest
Just this bug for design, but can delete this.
You need this delete embeddeds.
Re: Blockchain by Brokecdx- [Insane]
Posted: Mon Feb 19, 2018 5:49 pm
by brokecdx
• Fixed embedded images
• Added spec: sv_pauseable 1
Re: Blockchain by Brokecdx- [Insane]
Posted: Fri Feb 23, 2018 2:59 am
by Kenzo
I tested the map, I think its not Insane and I found some "cheats"
I think you have to move the undeep to the blue marked area + add DEEP in red marked area, cuz in team 0 you can skip the part easy.
- a.png (77.82 KiB) Viewed 5773 times
Possible cheat SG if you dont if you dont touch the shields, I think you need upload them
- b.png (58.99 KiB) Viewed 5773 times
If you take CP 10 you can back and make a edge in solopart, take sg and go to tele for cheat sg.
- c.png (79.47 KiB) Viewed 5773 times
Same history, take CP 36 and back for cheat sg.
- d.png (54.57 KiB) Viewed 5773 times
Pls add where you have to go
- e.png (235.15 KiB) Viewed 5773 times
Marked teles are unnecessary.
- f.png (59.76 KiB) Viewed 5773 times
Marked teles are unnecessary.x2
- g.png (83.93 KiB) Viewed 5773 times
I think if you add tele in the red marked area this would be less gay.
- h.png (55.72 KiB) Viewed 5773 times
Re: Blockchain by Brokecdx- [Insane]
Posted: Sat Feb 24, 2018 6:29 am
by brokecdx
• Fixed all SG cheats
• Moved TP4 undeep to TP5 part
• Marked direction after rocketfly part TP27
About the teles, i dont see any problem with that
Re: Blockchain by Brokecdx- [Insane]
Posted: Sun Mar 18, 2018 11:32 am
by brokecdx
It's been 1 Month untouched, testers are alive? Catch me ingame so we can test together
PUMP
Re: Blockchain by Brokecdx- [Insane]
Posted: Tue Mar 20, 2018 9:36 am
by brokecdx
Thank you Oblique.
Changelog:
• Fixed several entitie bugs
• Fixed teleport bounce bug on some parts
• Changed hard skipable parts on TP10, TP27, TP31 and TP16
• Changed rocketfly to unfaily TP26
• Changed Checkpoint TP25
• Added server command sv_deepfly 0
• Added entitie marks
• Deleted some unneccessary teleports (TP15, TP32)
Re: Blockchain by Brokecdx- [Insane]
Posted: Sun Apr 01, 2018 8:57 pm
by jao
Well I don't think the map is worth to release.
There are some good ideas, but you mostly overdid it. It often feels like certain parts are very faily/long/tigth just so that they are super hard. This leads to frustrating gameplay. You might have thought that it provides, what for you might be most important, a challenge but the main goal should be that a map is fun to play. Also, some parts/ideas are straight up copied from other maps.. Some parts are poorly made harder by adding basic edgehooks.. The noob-filter isn't really inviting.
For your next maps you should try to have parts at a reasonable failiness that aren't excessively long. Parts should be fun to play, not make players suffer.
I would also suggest that you, as a mapping begginer, start with making easier maps to get into mapping.
[declined]Blockchain; Brokecdx-[/declined]
Re: Blockchain by Brokecdx- [Insane]
Posted: Sun Apr 01, 2018 9:03 pm
by lola
brokecdx could you make kobra 5 please?