WorldCup map by Ran

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Peanut
Posts: 3
Joined: Tue Nov 04, 2014 5:03 pm

WorldCup map by Ran

Post by Peanut »

Hey guys,

I have made my first DDrace map :)
I don't think its good in once. So I like to hear some improvements for the map.

Have fun looking at it :D
WorldCup.map
(684.9 KiB) Downloaded 137 times
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: WorldCup map by Ran

Post by hi_leute_gll »

Map doesn't need this huge border.
Layer can be much smaller.
gras_main isn't used. Remove it.

Pls read rules:
http://ddnet.tw/rules/


EDIT:

Mostly standard dummy drag map like Purple Panic or Coffee I.
Really hard deep freeze part.
Don't know if we need this.
.hi._.leute._.gll. | iMTGmember
Peanut
Posts: 3
Joined: Tue Nov 04, 2014 5:03 pm

Re: WorldCup map by Ran

Post by Peanut »

Okay okay, thanks for responding.
I will look what I can do with it.

But hum. I don't think the deepfreeze part is that hard.
Its quite simple. Just throw in -> Hammer -> hook when its down and walk left.

And you are right. Mostly standard dummy drag :)
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: WorldCup map by Ran

Post by hi_leute_gll »

Ah, sry. Now i understand what to do there. Missed the position of To-27.

We really don't need the standard parts. There are a few cool parts.
Maybe rework the boring parts.

You should look for cheats, too. Some parts are easy cuttable.
.hi._.leute._.gll. | iMTGmember
Peanut
Posts: 3
Joined: Tue Nov 04, 2014 5:03 pm

Re: WorldCup map by Ran

Post by Peanut »

Ah okay, thanks. I will look at the boring parts and try to refresh it.
And you are right I think. I will look for some cheats. Haven't done that yet :/
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