Peaceful cave with ninjas by Mokuz [Brutal]

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mokuz
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by mokuz »

Evening!

- Removed one jungle_midground (design bug)
Peaceful cave with ninjas.map
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mokuz
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by mokuz »

- Set jungle_midground as high detail
- Set filter as high detail
Peaceful cave with ninjas.map
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by senpa' »

i think you forgot some teleporter
finish me pls

I want helper
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mokuz
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by mokuz »

senpa' wrote: Thu Jan 04, 2018 11:43 am i think you forgot some teleporter
i'm pretty sure i didn't
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by mokuz »

Evening!

I didn't really like the design on this map...

So I tried something else and made small test map for the design...

But I'm not sure whether it's better or worse than the current one...
screenshot_2018-01-05_00-57-56.png
screenshot_2018-01-05_00-57-56.png (125.39 KiB) Viewed 2613 times
Here's the design test map map, though I don't see why anyone would want it
PCWN design test.map
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by meew' »

its better, still no cave or ninjas also 1 part seems impossible hit me up on that ingame pls
911 mapping police
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mokuz
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by mokuz »

meew' wrote: Fri Jan 05, 2018 10:44 am its better, still no cave or ninjas also 1 part seems impossible hit me up on that ingame pls
The map is a cave

When tee freezes he turns into a ninja

I assume you mean this part, and its possible...
screenshot_2018-01-05_12-40-04.png
screenshot_2018-01-05_12-40-04.png (232.51 KiB) Viewed 2598 times
Heres link, 'cause can't attach large files...

- Mokuz

So no need to any ingame action...
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mokuz
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by mokuz »

Evening!

So I didn't like the original design, so I redeigned it, hope you like it!
Peaceful cave with ninjas.map
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DanilBest
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by DanilBest »

not bugs 100% :)
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Re: Peaceful cave with ninjas by Mokuz [Brutal]

Post by StorмPʜöɴix »

I like the map, but i dont think we should release it like this, you got some pretty cool parts, but sadly thats just a few of the whole map.
Also its kinda unbalanced, the drag parts are pretty hard and first try stuff, while you got the pretty easy hh technique parts which are mostly the same, work on variations on the hh parts and make the whole map more unique.

And the Part you marked as possible, is ofc possible, but its damn hard compared to the other parts, even a larger group might have big troubles there (if they dont tower)

to sum it up: 10% nice but damn faily dragparts
20% some good hh/hook Parts
70% plain hh parts that are not really hard or new

A few less of the 70% and we are on a good way too go ;)
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