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Cave Fly by Im corneum [Solo 4*]

Posted: Mon Dec 04, 2017 11:05 pm
by Im 'corneum
hey, i made a jetpack map again. bu this time i wanted to make something unseen. so 1x1 teleporter is too wide for me ;) thats why i made thinner stuff using lasers and shields and so on. this map is only a showcase of what can be done with jetpack. feel free to use some of it in your jetpack parts and maps. this also makes it a bit unbalanced and random here and there. i hope you can look over it in this case :) . hope you enjoy
SpoilerShow
screenshot_2017-12-04_23-04-28.png
screenshot_2017-12-04_23-04-28.png (226.88 KiB) Viewed 3935 times
[BBvideo=560,315]https://www.youtube.com/watch?v=dN8HFpkCLyc[/BBvideo]

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Tue Dec 05, 2017 7:31 pm
by Swift
10/10

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Wed Dec 06, 2017 10:45 am
by Im 'corneum
tested with Ravie and jao:

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Tue Dec 12, 2017 5:21 am
by Im 'corneum
Guys, i have finnaly found a nice way to design that one part without bugged tiles, i just had to make a new layer and change its position...

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Tue Dec 12, 2017 9:58 pm
by haisito!
The spawn trolled me

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Fri Dec 15, 2017 6:31 pm
by Welf
tight shit map for masochists

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Wed Dec 20, 2017 10:56 pm
by ZimE
i like it

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Thu Dec 21, 2017 7:08 pm
by stompie
niice map challenging but has a fun feel to it

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Thu Jan 11, 2018 8:58 pm
by jao
Tested with Freezestyler, Starkiller and Tropo.

Pretty solid map for solo pros :)
  • CP3 is too random and cheatable: Do the part without caring for laser, take CP4, go back, take laser and go in tele.
  • CP6 is too random and cheatable with the debug menu
  • CP10 is too random
  • Missing unfreeze on CTO15
SpoilerShow
IMO there should be a shadow behind the unfreeze. If the unfreeze is actually part of the gameplay, it should be appropriately marked.
IMO there should be a shadow behind the unfreeze. If the unfreeze is actually part of the gameplay, it should be appropriately marked.
screenshot_2018-01-11_20-48-30.png (323.76 KiB) Viewed 3572 times

Re: Cave Fly by Im corneum [Solo 4*]

Posted: Fri Jan 12, 2018 4:46 pm
by Im 'corneum
thanks for testing. i fixed it as good as i could, except tp6. despite it being "cheatable" with the debug menĂ¼, the map is a showcase of thinness possebilities.
i have now added hook above to make it less random or better to control. hope thats enough for this part