Plue

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Hake
Posts: 18
Joined: Mon Oct 06, 2014 8:12 pm
Player profile: http://ddnet.tw/players/Hake/

Re: Plue

Post by Hake »

All Fixed.

hi_leute_gll yes I thought about it a lot because while you can't control blocking this map encourages people to block even more than before, but the whole reason I made the whole map with CP's is so that when you finished the map you can "help" people in other parts without touching the teleport's.People in parts of their own can interact with tee's in other parts. There are not a lot of maps like this that is why I wanted to do it.

New fixed version of the map is posted to this reply.
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Plue.map
4.0
(263.44 KiB) Downloaded 98 times
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Plue

Post by hi_leute_gll »

Fixed a few things. Made part on 3rd screen uncheatable with a working door.

Actual version is on testserver. I think it's about 1-2 Star Moderate.

Another tester should take a lust run.

(I send map to mapper via pm).
.hi._.leute._.gll. | iMTGmember
Hake
Posts: 18
Joined: Mon Oct 06, 2014 8:12 pm
Player profile: http://ddnet.tw/players/Hake/

Re: Plue

Post by Hake »

Fixed small things on the map.
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Plue.map
5.0
(263.45 KiB) Downloaded 96 times
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Anqel
Posts: 150
Joined: Tue Aug 19, 2014 4:58 pm
Player profile: http://ddnet.tw/players/Anqel/
Mapper profile: http://ddnet.tw/mappers/Anqel/

Re: Plue

Post by Anqel »

Tested the map, some new/or old bugs found.
Map is good, had fun while playing/testing it. Moderate 2 star in my opinion
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-og right- sry
-og right- sry
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One freeze to much ^^
One freeze to much ^^
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Hake
Posts: 18
Joined: Mon Oct 06, 2014 8:12 pm
Player profile: http://ddnet.tw/players/Hake/

Re: Plue

Post by Hake »

Thank you for testing Anqel.

All fixed, removed on layer that isn't being used anymore because of graphical bugs.
Attachments
Plue.map
6.0
(263.34 KiB) Downloaded 95 times
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deen
TECHNICAL Team
Posts: 3576
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: Plue

Post by deen »

Wow, that's a lot of bugs that were found on this map! I will release it tomorrow, Moderate 2.
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Anqel
Posts: 150
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Player profile: http://ddnet.tw/players/Anqel/
Mapper profile: http://ddnet.tw/mappers/Anqel/

Re: Plue

Post by Anqel »

So the last version got tested?
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deen
TECHNICAL Team
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Discord: deen#5910

Re: Plue

Post by deen »

Anqel wrote:So the last version got tested?
no.
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Anqel
Posts: 150
Joined: Tue Aug 19, 2014 4:58 pm
Player profile: http://ddnet.tw/players/Anqel/
Mapper profile: http://ddnet.tw/mappers/Anqel/

Re: Plue

Post by Anqel »

Hum, okay.
I'll have a fast look.



Found one more/new bug. Will fix it and post fixed version.
Last edited by Anqel on Thu Nov 27, 2014 2:06 pm, edited 1 time in total.
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Anqel
Posts: 150
Joined: Tue Aug 19, 2014 4:58 pm
Player profile: http://ddnet.tw/players/Anqel/
Mapper profile: http://ddnet.tw/mappers/Anqel/

Re: Plue

Post by Anqel »

# sry for doublepost. Only that u read new info.

I fixed 2 small things:
Before: No edges
Before: No edges
screenshot_2014-11-27_13-50-54.png (121.51 KiB) Viewed 3340 times
After: Added edges like mapper used it in hole map
After: Added edges like mapper used it in hole map
screenshot_2014-11-27_13-56-25.png (453.55 KiB) Viewed 3340 times
Deleted one unfreeze to much.
Deleted one unfreeze to much.
screenshot_2014-11-27_13-47-57.png (243.12 KiB) Viewed 3340 times
All other bugs were fixed.


Map is ready now.
Attachments
Plue.map
(263.36 KiB) Downloaded 89 times
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