666r by FunCat [Brutal/Insane]

Maps that have been tested.

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Konsti
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Re: 666r by FunCat [Brutal/Insane]

Post by Konsti » Tue Nov 28, 2017 8:34 pm

Ofc the design is ugly, play with entities instead

I still love the whole map
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Ravie
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Re: 666r by FunCat [Brutal/Insane]

Post by Ravie » Tue Nov 28, 2017 8:37 pm

In that case let's forget design altogether and map with only entities :lol:
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RayB.
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Re: 666r by FunCat [Brutal/Insane]

Post by RayB. » Tue Nov 28, 2017 8:41 pm

funcat wrote:
Tue Nov 28, 2017 8:15 am
The same way you can easily ask to change for anything that u personally do not like.
Just told u the biggest part of the map is tight and unenjoyable. That's not personal.
(I enjoyed some stuff that was personal)
funcat wrote:
Tue Nov 28, 2017 8:15 am
ddnet has alot of maps which I find annoying, tight, horrible etc. But unfortunately I'm not tester or mod, so I'm not able to remove them. Tbh I don't support it, bcs ddrace is about to play on any map that player could come up with, and the only thing u have to follow is rules.
So why would you like to add another one when u want to see such maps disappear?
DDnet doesn't delete maps which got released and the bad ones aren't a valuable argument to get a map released.
funcat wrote:
Tue Nov 28, 2017 8:15 am
So I'd easily fix any bug, but not style or color or whatever pops into your mind.
So you wouldn't like to change anything? :D It's no problem. I didn't ask you to change anything because I see the map as not releasable. I'm just waiting for other opinions. ;)

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Re: 666r by FunCat [Brutal/Insane]

Post by RayB. » Wed Jan 10, 2018 6:06 pm

Declined.

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