Embrace by Deeper & Nyanto [Solo]

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DanilBest
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Re: Embrace by Deeper & Nyanto [Solo]

Post by DanilBest »

The attachment screenshot is no longer available twice, what did so not available of screenshots.
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Swift
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Re: Embrace by Deeper & Nyanto [Solo]

Post by Swift »

2 screens are no longer available =( what should i fix?)
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jao
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Re: Embrace by Deeper & Nyanto [Solo]

Post by jao »

Here are the missing screens:
SpoilerShow
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Should say "HOLD A AND JUMP"
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You could add a bit more space between the weapons and the shields to make the part more convenient for high-ping-players
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Swift
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Re: Embrace by Deeper & Nyanto [Solo]

Post by Swift »

Must be better, hope its impossible to save a weapon
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screenshot_2018-01-31_23-54-32.png
screenshot_2018-01-31_23-54-32.png (172.66 KiB) Viewed 3983 times
Attachments
Embrace.map
(283.02 KiB) Downloaded 86 times
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N9mkOik:D
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Re: Embrace by Deeper & Nyanto [Solo]

Post by N9mkOik:D »

add shields over weapons
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Swift
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Re: Embrace by Deeper & Nyanto [Solo]

Post by Swift »

kk
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Embrace.map
(283.02 KiB) Downloaded 96 times
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jao
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Re: Embrace by Deeper & Nyanto [Solo]

Post by jao »

[release=4; Solo]"Embrace"; Deeper & Nyanto[/release]
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Deeper
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Re: Embrace by Deeper & Nyanto [Solo]

Post by Deeper »

add logo and 1 small fix
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Embrace.map
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TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
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Ravie
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Re: Embrace by Deeper & Nyanto [Solo]

Post by Ravie »

Why use black outlines and shadows on the logo, when it's on black background on the map? You can cut the size of the logo file down to less than half by using a white logo and recoloring it in editor. You only use 1/4 of the 'Connected Tiles' tileset, delete the rest, same with 'dirty_generic_castle_main' most of the tileset can be deleted. Making the edits mentioned above could decrease file size of the map drastically.
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Konsti
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Re: Embrace by Deeper & Nyanto [Solo]

Post by Konsti »

Ravie wrote: Sat Feb 03, 2018 5:13 pm Why use black outlines and shadows on the logo, when it's on black background on the map? You can cut the size of the logo file down to less than half by using a white logo and recoloring it in editor. You only use 1/4 of the 'Connected Tiles' tileset, delete the rest, same with 'dirty_generic_castle_main' most of the tileset can be deleted. Making the edits mentioned above could decrease file size of the map drastically.
Could you please stop talking about design shit? Cuz nobody cares, thanks.
I didnt even read what you wrote but since its design shit its nonsense
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