Target by Soapy Sandwich [Dummy 1/2*]

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Warto
Posts: 17
Joined: Mon Sep 11, 2017 3:59 am

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Warto »

Good map with nice flow, after a while repetitive but its ok... background is terrible, can you improve it?
Oh, and I'm wondering, if many parts are repetitive, why didnt you use "weap teleport" somewhere?. Probably you could create interesting things with that replacing some repetitive aim parts.
Anyway, I enjoyed your map most of the time.
Soapy Sandwich
Posts: 97
Joined: Wed Jan 06, 2016 7:50 pm
Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Soapy Sandwich »

Thanks for the response Warto.

Making things look pretty isn't my strong point so not sure what exactly the background is missing. XD I'm always playing entities so don't really know what maps should look like.

Parts are repetitive as it's for speed running, I like the concept of see dummy and shoot dummy instead of adding different confusing parts. I did try to keep it somewhat interesting and I personally love running the map, in my opinion the fun comes from trying to run it fast. I guess the map might feel kinda repetitive if you take your time with it, but I find running it fast to be quite fun thus I guess I don't fully understand the repetitive issue.

Glad you enjoyed parts of it XD.
Azerty
Posts: 36
Joined: Wed Oct 25, 2017 1:05 pm
Player profile: https://ddnet.tw/players/Azerty/

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Azerty »

Waoww !!! Original map with new concept , i very like it , very fun . This map must be release !
Soapy Sandwich
Posts: 97
Joined: Wed Jan 06, 2016 7:50 pm
Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Soapy Sandwich »

Thanks for the kind words Azerty!
Freezestyler
Posts: 147
Joined: Sun Dec 18, 2016 12:38 am
Player profile: https://ddnet.tw/players/Freezestyler
Mapper profile: https://ddnet.tw/mappers/Freezestyler
Clan: Limerence.

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Freezestyler »

Tested with Starkiller.
We like the idea, the map is pretty funny.
The parts are good, it gets a little long because of the constant repeatation of the main idea of the map.
But still a nice map.
Defintely Releaseble.
Soapy Sandwich
Posts: 97
Joined: Wed Jan 06, 2016 7:50 pm
Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Soapy Sandwich »

Thanks Freezestyler, glad you enjoyed it.
Azerty
Posts: 36
Joined: Wed Oct 25, 2017 1:05 pm
Player profile: https://ddnet.tw/players/Azerty/

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Azerty »

Do we wait 1 years and + 30 comment to rls this map ? This map is ready and have so much good commentary ? What else ? Nespresso ?
User avatar
stompie
Posts: 700
Joined: Thu Jun 18, 2015 2:40 pm
Player profile: http://ddnet.tw/players/stompie/
Mapper profile: https://ddnet.tw/mappers/stompie/

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by stompie »

SpoilerShow
Well now we have a drink and wait till the testers sorted out their "Internal" issues untill then all maps have stalled
\,,/(◣_◢)\,,/
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by RayB. »

Checked the map and noticed there are some parts which are not part of the gameplay (even one with another finish), idk why but I would like you to delete them. Also I would suggest you to add tele at the last part it's annoying to always go back.
Soapy Sandwich
Posts: 97
Joined: Wed Jan 06, 2016 7:50 pm
Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/

Re: Target by Soapy Sandwich [Dummy 1/2*]

Post by Soapy Sandwich »

RayB the additional parts are a fun little secret, yes it allows you to finish the map in about 6 times the time that it takes to run the map normally. All maps I make tend to have something additional like this, I don't want to remove them. If I have to take them off then I've lost all interest in uploading this map.

I didn't really wanna put teleports for the main player in this map, something about it just felt nicer/cleaner. I have made a faster way back up to retry the part but I feel it doesn't really need a tp. If you just want the tp added then I'll do that quick.
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