Target by Soapy Sandwich [Dummy 1/2*]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 97
- Joined: Wed Jan 06, 2016 7:50 pm
- Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
- Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/
Re: Target by Soapy Sandwich [Dummy 1/2*]
Haha Dam jao wish we wouldn't always get stuck at each other like this XD.
I don't see how the reward is bad really as it doesn't really do harm to anyone that wants to play the map the intended way but instead gives a valuable reward for exploring the map. It just makes the map more meaningful and doesn't really get in anyones way.
When you say reason above, do you mean "Team finish has to be impossible on Dummy maps.", thats a little confusing cause there are dummy maps like "Just Rocketfly 1" and "JustCopyFly". Those maps have far more problematic team finishes. Can I get a second opinion as I don't understand how allowing a team finish about 8 minutes after the normal finish would cause issues and I think it just brings more fun to the game.
I don't see how the reward is bad really as it doesn't really do harm to anyone that wants to play the map the intended way but instead gives a valuable reward for exploring the map. It just makes the map more meaningful and doesn't really get in anyones way.
When you say reason above, do you mean "Team finish has to be impossible on Dummy maps.", thats a little confusing cause there are dummy maps like "Just Rocketfly 1" and "JustCopyFly". Those maps have far more problematic team finishes. Can I get a second opinion as I don't understand how allowing a team finish about 8 minutes after the normal finish would cause issues and I think it just brings more fun to the game.
- Ravie
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Re: Target by Soapy Sandwich [Dummy 1/2*]
I suggest a redesign (the current design is quite horrible) and a better logo, less buggy, without white pixels everywhere (and preferably without watermarks ^^)
Re: Target by Soapy Sandwich [Dummy 1/2*]
just rocketfly maps were created way before dummy server (and also before ddnet even existed) and are exceptions to this rule
just copyfly is obviously also different by its mechanics
he explained as to why we don't want team finishes on dummy maps, gives teamranks points when there shouldn't be any and also potentially finishes for 2 players instead of 1
if you want alternative finishes you can always leave the way as it is but make sure that the dummy dies before finishing
just copyfly is obviously also different by its mechanics
he explained as to why we don't want team finishes on dummy maps, gives teamranks points when there shouldn't be any and also potentially finishes for 2 players instead of 1
if you want alternative finishes you can always leave the way as it is but make sure that the dummy dies before finishing
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- Posts: 97
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- Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
- Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/
Re: Target by Soapy Sandwich [Dummy 1/2*]
Ravie:
I totally noticed the watermark a bit late so will be redoing the logo, as for a full redesign, I'm no artist so this is the best soapy can do XD.
aaa:
I'll redo the map without a way to finish in team then I guess XD
I still don't fully understand the problem as I see no need to remove teamranks from dummy maps, it feels more like a preference thing. Also its far easier and faster to just run the map normally twice with different names than to do the team finish so I guess what I'm trying to say is that I don't understand the reasons for banning it (Unless its an unintended cheat or faster than normal way).
I will remove the team finish though, can tell I'm not going to win this one XD
Will upload map with all fixes soon.
I totally noticed the watermark a bit late so will be redoing the logo, as for a full redesign, I'm no artist so this is the best soapy can do XD.
aaa:
I'll redo the map without a way to finish in team then I guess XD
I still don't fully understand the problem as I see no need to remove teamranks from dummy maps, it feels more like a preference thing. Also its far easier and faster to just run the map normally twice with different names than to do the team finish so I guess what I'm trying to say is that I don't understand the reasons for banning it (Unless its an unintended cheat or faster than normal way).
I will remove the team finish though, can tell I'm not going to win this one XD
Will upload map with all fixes soon.
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Re: Target by Soapy Sandwich [Dummy 1/2*]
sry Soapy Sandwich. snail wants the secret removed because i said i liked it
- hi_leute_gll
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Re: Target by Soapy Sandwich [Dummy 1/2*]
Imo this secret is pretty nice. You really have to spend some time on it to understand where you have to go.
Since on Dummy Server there shouldn't be any points for teamranks anyway, I don't think there is a problem with these.
Since on Dummy Server there shouldn't be any points for teamranks anyway, I don't think there is a problem with these.
.hi._.leute._.gll. | iMTGmember
- stompie
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Re: Target by Soapy Sandwich [Dummy 1/2*]
Considering Destruction Still has not been fixed and you can still finish in a team the ranks just keeps getting deleted
i think a intentional way to get teamrank cant be that bad (also as Soapy said it takes three times longer to get it)
i think a intentional way to get teamrank cant be that bad (also as Soapy said it takes three times longer to get it)
\,,/(◣_◢)\,,/
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- Posts: 97
- Joined: Wed Jan 06, 2016 7:50 pm
- Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
- Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/
Re: Target by Soapy Sandwich [Dummy 1/2*]
Haha Thanks for the support guys, I have removed team rank from the map but would love to put it back in so lets hope your voices are heard XD
Here is the new updated version,
New logo.
Fixed some buggy parts to make them more reliable.
Adjusted secret and removed ability to team rank.
Fixed a few graphical glitches.
Here is the new updated version,
New logo.
Fixed some buggy parts to make them more reliable.
Adjusted secret and removed ability to team rank.
Fixed a few graphical glitches.
- Attachments
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- Target.map
- (560.8 KiB) Downloaded 108 times
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- Posts: 430
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- Player profile: http://ddnet.tw/players/pixel
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- Clan: Bitfighter
Re: Target by Soapy Sandwich [Dummy 1/2*]
Nice map, its something cool "new" xDD
I have some suggestions, because I am a really bad aimer... xD
I know, you probably don't want to change these,
But anyways, here some screens xd
I have some suggestions, because I am a really bad aimer... xD
I know, you probably don't want to change these,
But anyways, here some screens xd
SpoilerShow
For people who can't aim, this parts get boring
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Re: Target by Soapy Sandwich [Dummy 1/2*]
Thanks for the review pixel.
Unfortunately this map is about being able to aim so I didn't want to change the part, not sure how to make it more interesting when you miss either.
I am torn on the issue of teleports back, on one hand I can see that there may be some benefit from it but I preferred the idea of the runner not going through tps. If people find it to be a big issue I will change it though but that's sorta where I was coming from. I did however make it a bit easier to get back up if you miss the final shot.
The part you "skipped" is part of the secret yes XD I added it to try make the secret more interesting as I'm apparently not allowed to allow team finishes.
Instead of adding arrows to the paths that were rather confusing I have added more doors which will hopefully clear up the correct way to go through the map.
Thanks again for the feedback.
Unfortunately this map is about being able to aim so I didn't want to change the part, not sure how to make it more interesting when you miss either.
I am torn on the issue of teleports back, on one hand I can see that there may be some benefit from it but I preferred the idea of the runner not going through tps. If people find it to be a big issue I will change it though but that's sorta where I was coming from. I did however make it a bit easier to get back up if you miss the final shot.
The part you "skipped" is part of the secret yes XD I added it to try make the secret more interesting as I'm apparently not allowed to allow team finishes.
Instead of adding arrows to the paths that were rather confusing I have added more doors which will hopefully clear up the correct way to go through the map.
Thanks again for the feedback.
- Attachments
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- Target.map
- (560.87 KiB) Downloaded 104 times
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