Presswurst by Syltoox [Moderate]

Maps that have been tested.

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Syltoox
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Presswurst by Syltoox [Moderate]

Post by Syltoox » Sat Sep 02, 2017 10:08 pm

Hey people, i want to show you my brand new map Presswurst :D
it should be something for a Moderate 5 star Player.
Hope you enjoy
i would be happy to get some feedback.

PS: I didnt made a Design, because i think its not needable for it to get it released. Many maps havent a Mapdesign, so i decided to dont do it too,
cause it should be standard.
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Presswurst.map
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Last edited by Syltoox on Tue Sep 05, 2017 8:09 pm, edited 2 times in total.

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Re: Presswurst [Moderate]

Post by fokkonaut » Sat Sep 02, 2017 10:39 pm

design is important like i told you on discord.

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ΔWΞSƟΜΞ
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Re: Presswurst [Moderate]

Post by ΔWΞSƟΜΞ » Sat Sep 02, 2017 10:52 pm

Syltoox wrote:
Sat Sep 02, 2017 10:08 pm
PS: I didnt made a Design, because i think its not needable for it to get it released. Many maps havent a Mapdesign, so i decided to dont do it too,
cause it should be standard.
A good design is the half of a rent. ;)

I just took a few minutes on the map and I looked at it.

Few words about the map:
The map looks for me boring, nothing new, nothing special and a way too short.
A lot of hammerfly part, if it's not a hammerfly part, it's a easy DDmax drag part.

Few tips:
I think you have to rework this map, make the parts more interesting and more fun.
Put 100% more parts on the map and it would be an awesome lenght.

All in one:
atm I'm not for a release. :roll:

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Re: Presswurst [Moderate]

Post by Syltoox » Sun Sep 03, 2017 9:38 am

ΔWΞSƟΜΞ wrote:
Sat Sep 02, 2017 10:52 pm
Syltoox wrote:
Sat Sep 02, 2017 10:08 pm
PS: I didnt made a Design, because i think its not needable for it to get it released. Many maps havent a Mapdesign, so i decided to dont do it too,
cause it should be standard.
A good design is the half of a rent. ;)

I just took a few minutes on the map and I looked at it.

Few words about the map:
The map looks for me boring, nothing new, nothing special and a way too short.
A lot of hammerfly part, if it's not a hammerfly part, it's a easy DDmax drag part.

Few tips:
I think you have to rework this map, make the parts more interesting and more fun.
Put 100% more parts on the map and it would be an awesome lenght.

All in one:
atm I'm not for a release. :roll:
Hey, i had much fun at testing this map with friends, cause of the many hammerfly/hammerhit parts :D
Hm there are many short maps, why does it need to be long?

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ΔWΞSƟΜΞ
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Re: Presswurst [Moderate]

Post by ΔWΞSƟΜΞ » Sun Sep 03, 2017 10:17 am

Syltoox wrote:
Sun Sep 03, 2017 9:38 am
Hm there are many short maps, why does it need to be long?
It doesn't have to be long, this was just my tip and my thoughts about this map u don't have to agree.
I'm just sure that a lot of players/testers will have the same mind here.

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Re: Presswurst [Moderate]

Post by fokkonaut » Sun Sep 03, 2017 10:35 am

ΔWΞSƟΜΞ wrote:
Sat Sep 02, 2017 10:52 pm
Few tips:
I think you have to rework this map
I think the best is to create a new map with a design (you can ask ppl for making it for you) and a good lenght.

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hi_leute_gll
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Re: Presswurst [Moderate]

Post by hi_leute_gll » Sun Sep 03, 2017 1:27 pm

It is a good start in mapping, since you probably now have learned the basics of mapping. Anyways, now you should try to create your own parts and ideas to make a good map.
.hi._.leute._.gll. | iMTGmember

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Re: Presswurst by Syltoox [Moderate]

Post by Deeper » Tue Sep 05, 2017 10:30 am

And don't forget to use "entities off" sign where the text.
Will be rejected.
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Re: Presswurst by Syltoox [Moderate]

Post by Syltoox » Tue Sep 05, 2017 8:10 pm

Deeper wrote:
Tue Sep 05, 2017 10:30 am
And don't forget to use "entities off" sign where the text.
Will be rejected.
Thanks for information, just edited it

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Re: Presswurst by Syltoox [Moderate]

Post by jao » Thu Sep 07, 2017 8:20 pm

As others already said, the map isn't good enough to be released. Explained the reasons in private.
Will move this to Archive.

PS: Upload new map versions only in a new post, so Testers are notified about it and old versions can be accessed easily if needed.

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