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Re: Binary by Pulsar [Insane]

Posted: Sun Aug 27, 2017 7:31 pm
by <BµmM>
I played this map one week ago on a private server and for me this map is like a cheaper version of Heartcore + tunezone parts. The parts are new but sadly not in a very good way. The most are just annoying, extremly hard or moderate. The map would need a completly rework.

short: I didn't had very much fun on this map compare to other insane maps I played.

Sorry, but this is just my opinion and you asked for it.

Re: Binary by Pulsar [Insane]

Posted: Sun Aug 27, 2017 7:33 pm
by Freezestyler
I agree with you there, <BµmM>, the map is everything, but no fun.

Re: Binary by Pulsar [Insane]

Posted: Sun Aug 27, 2017 7:35 pm
by Starkiller
+1

Re: Binary by Pulsar [Insane]

Posted: Sun Aug 27, 2017 8:04 pm
by Forris
As one of the players who played a lot of maps, I can just agree with jao and bumm. In my opinion this is not fun at all, the ideas are good, the way it was mapped is kinda shit and annoying. Those parts are just hard because you dont know how they work. The process of figuring out is annoying and makes the map not worth releasable. Im'Corneum and RayB. are well known in the community for their unenjoyable maps and have a very weird taste concerning mapping. You shouldn't put to much weight on their opinion.

Re: Binary by Pulsar [Insane]

Posted: Sun Aug 27, 2017 10:31 pm
by StorмPʜöɴix
Forris wrote: Sun Aug 27, 2017 8:04 pm Those parts are just hard because you dont know how they work. The process of figuring out is annoying
Thats a bad reason to decline a map. Every new Part is based of that principle.Thats why its hard to get into ddrace at all because you have to teach yourself how to do the parts from beginning on. If you dont have to think about how the part is done, it cant be that new.

Not talking about gameplay or anything since i cant really do the parts. Just wanted to make that clear.

Re: Binary by Pulsar [Insane]

Posted: Mon Aug 28, 2017 12:10 am
by Forris
StorмPʜöɴix wrote: Sun Aug 27, 2017 10:31 pm

Thats a bad reason to decline a map. Every new Part is based of that principle.Thats why its hard to get into ddrace at all because you have to teach yourself how to do the parts from beginning on. If you dont have to think about how the part is done, it cant be that new.

Not talking about gameplay or anything since i cant really do the parts. Just wanted to make that clear.
These parts are based on pixelperfect jumping, running, hooking etc. and you have to find out about the right timing. It differs imo from learning universal techniques.

Re: Binary by Pulsar [Insane]

Posted: Mon Aug 28, 2017 12:32 am
by Pulsar
Nowhere is said that the map MUST be 'fun' (that p.3 in rules sounds more like a hint to me) and I think it's obvious that maps which are supposed to be a challenge are never 'fun' in the way you define 'fun'. You can enjoy them (like I do) or not. It's all about taste.

Also keep in mind that this map isn't faily, so you can slowly progress whenever you feel like.

Re: Binary by Pulsar [Insane]

Posted: Mon Aug 28, 2017 12:36 am
by Forris
If a map isn't fun to most players, why would you release it?

Declinded, because mapper doesn't want to rework his map.

Moved to archive.

Re: Binary by Pulsar [Insane]

Posted: Mon Aug 28, 2017 12:51 am
by Ravie
Moved to archive because the map doesnt meet the personal requirements of a handful of "chosen ones" to be "fun" and because some parts use new mechanics that require some logic to figure out, and then skill to complete
which makes them "gay", gg :lol:

Re: Binary by Pulsar [Insane]

Posted: Mon Aug 28, 2017 1:00 am
by Forris
It's boaring to figure out 2^10 parts in a map and do not assume that i am not capable of doing them. Just admit it, no one of the active players really likes this and it's the same with all the other top maps. Look at Disposition, Rogue world and the other shit you produce and declare as high quality stuff. If you want to see nice maps go ahead and play Sickcunts or SIlex maps. People with no experience on Insane servers shouldnt be rating insane maps.