Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 97
- Joined: Wed Jan 06, 2016 7:50 pm
- Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
- Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Made the end a little more exciting.
Got some hype showing the map to people on the SA trashmap.
Any brave testers wanna take on this challenge XD
Thanks in advance XD
Got some hype showing the map to people on the SA trashmap.
Any brave testers wanna take on this challenge XD
Thanks in advance XD
- Attachments
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- Arcadian.map
- (903.36 KiB) Downloaded 87 times
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Hey i looked at your map and i think it is pretty good.
The second half of the Jetpack part(cp 25) is in my opinion a bit to hard compared to the rest of the map in terms of difficulty(or I simply suck)
The second half of the Jetpack part(cp 25) is in my opinion a bit to hard compared to the rest of the map in terms of difficulty(or I simply suck)
BugsShow
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Did a quick test with Freezestyler and Starkiller.
Most parts are pretty decent, though a lot filler parts are too generic:
The map should be teamforced (2-6 players), way too less space in general and a lot parts will cause blocking even in small teams.
Design:
If you adjust the parts I pointed out, the map should be Brutal 2*.
PS: There are still some entity bugs that I didn't screenshot, would be nice if you could search them by yourself
EDIT: Changed my opinion about teamforcing, it makes more sense to just add a team 0 friendly beginning
Most parts are pretty decent, though a lot filler parts are too generic:
- Gores parts can be improved, you have more options than straight tunnels
- The second and third deep part are too boring, just simple gores with a dummy
- CP 25 is too hard (like Tropo said)
- The laser solo part is too long, you don't want to have to wait long times for your partner
- Tele 34 part doesn't fit in the map, looks like you just added it because there was free space :s
The map should be teamforced (2-6 players), way too less space in general and a lot parts will cause blocking even in small teams.
Design:
- Tele should be more different to freeze. Very hard to differentiate when they are beside each other and impossible if not.
- Grey Midground should be changed as it is the same color as jungle_main and thus can be confusing
- Novashock should be placed somewhere else.. you could confuse him as a real player at that part and fail because of it.
- Speeders on edges shouldn't be marked in the design, looks bad and isn't needed as they are irrelevant for the gameplay.
SuggestionsShow
PS: There are still some entity bugs that I didn't screenshot, would be nice if you could search them by yourself
EDIT: Changed my opinion about teamforcing, it makes more sense to just add a team 0 friendly beginning
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- Posts: 147
- Joined: Sun Dec 18, 2016 12:38 am
- Player profile: https://ddnet.tw/players/Freezestyler
- Mapper profile: https://ddnet.tw/mappers/Freezestyler
- Clan: Limerence.
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
God damn jao, your entites are so ugly
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- Posts: 97
- Joined: Wed Jan 06, 2016 7:50 pm
- Player profile: http://ddnet.tw/players/Soapy-32-Sandwich/
- Mapper profile: https://ddnet.tw/mappers/Soapy-32-Sandwich/
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Thanks Tropo and jao for the test.
Fixed basically everything XD
All Tropo's suggestions fixed or changed, the cp at tp20 was part of a secret yes XD Its gone now though
The jetpack part (CP25) weirdly is the only part of the map I find easy XD I guess if you know the trick its not too bad, we did make it slightly easier though.
jao went all out so here is what we did:
Replaced/Adjusted boring gores parts
Redid Deep Parts
Laser solo chopped in half
Freeze colour adjusted
Midground grey darkened
NovaShock Moved
Removed Speeder markings where not needed
For your screenshots, all fixed they way recommended, although to answer your question about tp 31, you don't have to edge there to do (unless doing it with a dummy i think) we did make this part easier though.
Searched for all the entity bugs we could find and fixed them too XD
Thanks again for all the help, hope the new parts will be enjoyed
Fixed basically everything XD
All Tropo's suggestions fixed or changed, the cp at tp20 was part of a secret yes XD Its gone now though
The jetpack part (CP25) weirdly is the only part of the map I find easy XD I guess if you know the trick its not too bad, we did make it slightly easier though.
jao went all out so here is what we did:
Replaced/Adjusted boring gores parts
Redid Deep Parts
Laser solo chopped in half
Freeze colour adjusted
Midground grey darkened
NovaShock Moved
Removed Speeder markings where not needed
For your screenshots, all fixed they way recommended, although to answer your question about tp 31, you don't have to edge there to do (unless doing it with a dummy i think) we did make this part easier though.
Searched for all the entity bugs we could find and fixed them too XD
Thanks again for all the help, hope the new parts will be enjoyed
- Attachments
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- Arcadian.map
- (910.46 KiB) Downloaded 89 times
- Jimmy Jazz The 1st
- Posts: 321
- Joined: Wed Jul 27, 2016 7:25 pm
- Player profile: https://ddnet.tw/players/Jimmy-32-Jazz/
- Mapper profile: https://ddnet.tw/mappers/Jimmy-32-Jazz/
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Soapy you missed some bugs
Also to add, we didnt fix the area with the switch. We left that because we didnt want players to go all the way back, as there werent other checkpoints we wanted to add for TP.
*Edit - Only saw Jao's edit now so i will update the first part later with Soapy if he is online or will do it myself.
Also to add, we didnt fix the area with the switch. We left that because we didnt want players to go all the way back, as there werent other checkpoints we wanted to add for TP.
*Edit - Only saw Jao's edit now so i will update the first part later with Soapy if he is online or will do it myself.
You've just been Jimmy Jazzed.
- Jimmy Jazz The 1st
- Posts: 321
- Joined: Wed Jul 27, 2016 7:25 pm
- Player profile: https://ddnet.tw/players/Jimmy-32-Jazz/
- Mapper profile: https://ddnet.tw/mappers/Jimmy-32-Jazz/
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Hope the first part has enough space not to cause any problems now, Jao.
You've just been Jimmy Jazzed.
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Let’s go over the map together. Catch me in-game or on Discord please.
- Jimmy Jazz The 1st
- Posts: 321
- Joined: Wed Jul 27, 2016 7:25 pm
- Player profile: https://ddnet.tw/players/Jimmy-32-Jazz/
- Mapper profile: https://ddnet.tw/mappers/Jimmy-32-Jazz/
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Fixed all the things you mentioned yesterday Jao. Hope thats everything.
Worstwish you can search for your name now
Worstwish you can search for your name now
You've just been Jimmy Jazzed.
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