Purple Panic 4 by Anqel [Moderate]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Cellegen
- Posts: 1140
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- Discord: Cellegen | RiH#5501
Re: Purple Panic 4
THE BUGS ARE THE BLOCKS..... that orange and the yellow one <3
RestInHell. - Team Leader
- Anqel
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Re: Purple Panic 4
Yeah.. I guessed so ;D But when i open the map in editor there are NO block u understand?
Re: Purple Panic 4
These tiles are invisible front layer tiles.Anqel wrote:Yeah.. I guessed so ;D But when i open the map in editor there are NO block u understand?
- Anqel
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Re: Purple Panic 4
Okay, well
I opened the editor, searched the part and looked at gamelayer and fronlayer. I can't see anything there.
Now, I just removed all frontlayer blocks on that area and placed the HT new.
I hope it is fixed now.
I opened the editor, searched the part and looked at gamelayer and fronlayer. I can't see anything there.
Now, I just removed all frontlayer blocks on that area and placed the HT new.
I hope it is fixed now.
Re: Purple Panic 4
some small things i found.
SpoilerShow
Re: Purple Panic 4
Oh wow, soo good to see you being a little more active again, Anqel :3
It's a brave turn to continue a well-known map series after such a long time, so many expectations and players. However I'm certainly hyped to play the released map soon :)
Obviously I didn't really test the map, just a quick look in the editor. So, to not be completely off-topic here:
The "invisible" hookables are a newer bug, it's basically "fake-empty" game tiles, read it here: viewtopic.php?p=50409#p50409
Just enable INFO-tab and delete the blocks with numbers (here 1) within the front layer.
It's a brave turn to continue a well-known map series after such a long time, so many expectations and players. However I'm certainly hyped to play the released map soon :)
Obviously I didn't really test the map, just a quick look in the editor. So, to not be completely off-topic here:
The "invisible" hookables are a newer bug, it's basically "fake-empty" game tiles, read it here: viewtopic.php?p=50409#p50409
Just enable INFO-tab and delete the blocks with numbers (here 1) within the front layer.
SpoilerShow
- Anqel
- Posts: 150
- Joined: Tue Aug 19, 2014 4:58 pm
- Player profile: http://ddnet.tw/players/Anqel/
- Mapper profile: http://ddnet.tw/mappers/Anqel/
Re: Purple Panic 4
Fixed all the recent found bugs
Thanks index for explaining me the thing with the HT
Thanks index for explaining me the thing with the HT
- Ñı©Ø
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Re: Purple Panic 4
I tested the map live and it was really fun!
It's really good how even if it is the fourth chapter it is still interesting I love that!
I think it is 3* moderate and I have 3 suggestions for you but one of those is an order (the HD one)
So... here there are:
I will put here the link to the live as soon as it processes so you can see if there are more bugs with my gameplay (I don't think so though)
It's really good how even if it is the fourth chapter it is still interesting I love that!
I think it is 3* moderate and I have 3 suggestions for you but one of those is an order (the HD one)
So... here there are:
SpoilerShow
The last suggestion (I was too lasy to put a picture) is that the last part, the really easy gores one could be solo just so if somebody fails it's over... maybe it's a bad idea because the map is 3* mod and not 4* but you can decide
- Anqel
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Re: Purple Panic 4
Thank you very much for testing Nico
I added some unfreeze in the first part and I changed the last part, so it's even harder to save cause I removed the unfreeze to go back.
But, why should I put some stars in HD? This background is still the same background since pp1
Here the fixed map
[/b]
I added some unfreeze in the first part and I changed the last part, so it's even harder to save cause I removed the unfreeze to go back.
But, why should I put some stars in HD? This background is still the same background since pp1
Here the fixed map
[/b]
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