Draxut by тυx [Dummy]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
Draxut by тυx [Dummy]
Hey everyone!
This is my very first DDrace map called Draxut which I upload in this forum.
I've just mapped some single ddrace/gores parts and some FNG-stuff so far.
So it would be nice if you could test it and give me some feedback. Im open for changes!
In my opinion Draxut is an easy 3* Dummy map. It's not that faily, only at the beginning.
A nearly perfect speedrun would take about 6min.
I have tested this map just for my own but today .Sushi played it too and gave me some tips that I have implemented immediately.
So I hope you guys enjoy it! x)
This is my very first DDrace map called Draxut which I upload in this forum.
I've just mapped some single ddrace/gores parts and some FNG-stuff so far.
So it would be nice if you could test it and give me some feedback. Im open for changes!
In my opinion Draxut is an easy 3* Dummy map. It's not that faily, only at the beginning.
A nearly perfect speedrun would take about 6min.
I have tested this map just for my own but today .Sushi played it too and gave me some tips that I have implemented immediately.
So I hope you guys enjoy it! x)
- Attachments
-
- Draxut.map
- (364.25 KiB) Downloaded 64 times
Re: Draxut by тυx [Dummy]
Hey i took a look at your map and i really like it but i found a TON of bugs right at the start and later.
btw u need to write in server_settings
sv_max_team_size 2
sv_team 2
btw u need to write in server_settings
sv_max_team_size 2
sv_team 2
SpoilerShow
- Attachments
-
- Draxut.demo
- (549.14 KiB) Downloaded 73 times
- Konsti
- Posts: 1188
- Joined: Mon Sep 28, 2015 9:01 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/Konsti/
- Mapper profile: https://ddnet.tw/mappers/Konsti/
- Clan: flawLess
- Website: http://ddnet.tw/players/Konsti
Re: Draxut by тυx [Dummy]
GG Tropo i found all these bugs also, just one thing, you can skip Hammer off, so you are able to use deepfly in the map
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Draxut by тυx [Dummy]
if you play with that design, im just fucking lagging on. wtf? a 500+ kib map lagging? how ._."""""""
RestInHell. - Team Leader
- Konsti
- Posts: 1188
- Joined: Mon Sep 28, 2015 9:01 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/Konsti/
- Mapper profile: https://ddnet.tw/mappers/Konsti/
- Clan: flawLess
- Website: http://ddnet.tw/players/Konsti
Re: Draxut by тυx [Dummy]
Yes this background is very laggy :/
I did no fulltest because i cant understand some parts.
Maybe you show me how you play it
I did no fulltest because i cant understand some parts.
Maybe you show me how you play it
Re: Draxut by тυx [Dummy]
Background looks nice but it was very laggy for me too
just your friendly neighbourhood bear
Re: Draxut by тυx [Dummy]
Thank you Tropo, Konsti, Cellegen and teddi for playing! =)
At first, I don't have lags at all but I set the "smoke" in the background as "high details" so you can deactivate it.
Is that helpful? Or does someone have a better idea? :O
Then I fixed the start and edited the server settings as Tropo suggested.
I also put more freeze over the totele 3 so you cant keep your dj by falling down and Tropo's cheat isn't possible anymore.
I actually wouldn't add teleport as you recommended, Tropo. Because you still have to drag you Dummy trough it. Or am I wrong?
@Konsti I upload a demo where I run trough it by using super sometimes. It took 9min, sorry for that but im still a noob. xD
At first, I don't have lags at all but I set the "smoke" in the background as "high details" so you can deactivate it.
Is that helpful? Or does someone have a better idea? :O
Then I fixed the start and edited the server settings as Tropo suggested.
I also put more freeze over the totele 3 so you cant keep your dj by falling down and Tropo's cheat isn't possible anymore.
I actually wouldn't add teleport as you recommended, Tropo. Because you still have to drag you Dummy trough it. Or am I wrong?
@Konsti I upload a demo where I run trough it by using super sometimes. It took 9min, sorry for that but im still a noob. xD
- Attachments
-
- Draxut_run.demo
- (2.62 MiB) Downloaded 72 times
-
- Draxut.map
- (364.31 KiB) Downloaded 65 times
Re: Draxut by тυx [Dummy]
i took another look and found still some stuff but i think its everything now.
btw u can still skip cp3 with rocketfly
btw u can still skip cp3 with rocketfly
SpoilerShow
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Draxut by тυx [Dummy]
aha! thats why the gameplay was lagging. because of lot of wasted stuff! mapper. pls delete it.
RestInHell. - Team Leader
- StorмPʜöɴix
- Posts: 325
- Joined: Mon Feb 23, 2015 3:38 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Stor-1084-P-668--246--628-ix/
- Mapper profile: https://ddnet.tw/mappers/Stor-1084-P-668--246--628-ix/
- Clan: ΛLIVΣ
Re: Draxut by тυx [Dummy]
Havent done a full test, but nice map as expected Tux :P Told ya you got this.
Im primary writing for your lagging design. Just reduce the quantity of the quads in the background, and replace them with something alike form the map "Red Avenue" (you will see what i mean if you open the map)
Im primary writing for your lagging design. Just reduce the quantity of the quads in the background, and replace them with something alike form the map "Red Avenue" (you will see what i mean if you open the map)
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