pichummy by Kenzo [Dummy]
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pichummy by Kenzo [Dummy]
this is my first map
- Attachments
-
- pichummy.map
- (51.46 KiB) Downloaded 98 times
- mazanitax
- Posts: 18
- Joined: Tue Jul 12, 2016 10:23 am
- Player profile: https://ddnet.tw/players/Akko
- Clan: Daisuki✈
- Website: https://osu.ppy.sh/users/16435812
Re: pichummy by Kenzo
nice map
- mazanitax
- Posts: 18
- Joined: Tue Jul 12, 2016 10:23 am
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- Website: https://osu.ppy.sh/users/16435812
Re: pichummy by Kenzo
mala tu wea tontoconchetumare
- stompie
- Posts: 700
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Re: pichummy by Kenzo
Im assuming your sarcasticmazanitax wrote:nice map
The fact that there is death everywhere is your first problem yeah its fine ish for like the start few parts but the entire map?!?!
parts look interesting just make it not DEATH!
This is not a fun map make tp and freez bits or something making a super hard and very short map is the mentality of every mapper recently from someone like you i kinda expected more
The entire point of map making (for me atleast) is making a map thats fun to play! im not saying its not supposed to be faily just that you shouldnt go over board like you did
Rework it please
\,,/(◣_◢)\,,/
- Cellegen
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Re: pichummy by Kenzo
The map is good, but exactly you need some reworks about design, gameplay and ofc deadspikes.
Dont worry, practises makes magics
Dont worry, practises makes magics
RestInHell. - Team Leader
- StorмPʜöɴix
- Posts: 325
- Joined: Mon Feb 23, 2015 3:38 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Stor-1084-P-668--246--628-ix/
- Mapper profile: https://ddnet.tw/mappers/Stor-1084-P-668--246--628-ix/
- Clan: ΛLIVΣ
Re: pichummy by Kenzo
A few things:
1. First your title should include the mapserver. In this case pichummy by Kenzo [Dummy].
2. Since you Map is a dummy map you have to force team of 2.
sv_team 2, sv_max_team_sice 2 also its ways good to add sv_deepfly 0
About the Map, didnt really play it,
but it had some good ideas, sadly it isnt a good mapped map. Its rather tight all the time, and every mistake you make is your death.
Some might like it yeah sure, but you could do much betterr if you just practise for a bit.
Dont really like the map like it is, and also a rework is kinda unnecessary in my eyes. You would do better if you take the best parts out of this map, and map a better map that isnt that tight.
But wait for some other opinions though.
1. First your title should include the mapserver. In this case pichummy by Kenzo [Dummy].
2. Since you Map is a dummy map you have to force team of 2.
sv_team 2, sv_max_team_sice 2 also its ways good to add sv_deepfly 0
About the Map, didnt really play it,
but it had some good ideas, sadly it isnt a good mapped map. Its rather tight all the time, and every mistake you make is your death.
Some might like it yeah sure, but you could do much betterr if you just practise for a bit.
Dont really like the map like it is, and also a rework is kinda unnecessary in my eyes. You would do better if you take the best parts out of this map, and map a better map that isnt that tight.
But wait for some other opinions though.
- mazanitax
- Posts: 18
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Re: pichummy by Kenzo
perones culiaos
- Rico
- Posts: 44
- Joined: Thu Aug 20, 2015 6:35 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/Rico/
- Mapper profile: https://ddnet.tw/mappers/Rico/
- Clan: Birds
Re: pichummy by Kenzo
Hey guys,
I took a quick look at this map since it is VERY short.
All parts do work. There is a potential skip which i have seen. It is gonna be shown in a picture.
They are very simple made and in mind for hardcore players. Since it is a very short map I do not mind the spikes.
You should make a UNLUCK TEAM TILE at the end of the map for safety. Picture again.
Also only allow teams and team size of 2 should be switched on like StormPhönix already said.:
For the rating:
- Brain: 1/5
- Skill (Difficulty): Dummy 3-4*
- Look: 1/5
- Faily: 5/5
Best regards
Rico
I took a quick look at this map since it is VERY short.
All parts do work. There is a potential skip which i have seen. It is gonna be shown in a picture.
They are very simple made and in mind for hardcore players. Since it is a very short map I do not mind the spikes.
You should make a UNLUCK TEAM TILE at the end of the map for safety. Picture again.
Also only allow teams and team size of 2 should be switched on like StormPhönix already said.:
After some playtime my eyes started to hurt a bit. Maybe it is caused by the RED BG you have. For the love of our eyes pls change the BG to a not RED overhelmed colour tone.StorмPʜöɴix wrote: 2. Since you Map is a dummy map you have to force team of 2.
sv_team 2, sv_max_team_sice 2 also its ways good to add sv_deepfly 0
SpoilerShow
- Brain: 1/5
- Skill (Difficulty): Dummy 3-4*
- Look: 1/5
- Faily: 5/5
Best regards
Rico
Last edited by Rico on Sun Apr 30, 2017 10:25 pm, edited 3 times in total.
- StorмPʜöɴix
- Posts: 325
- Joined: Mon Feb 23, 2015 3:38 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Stor-1084-P-668--246--628-ix/
- Mapper profile: https://ddnet.tw/mappers/Stor-1084-P-668--246--628-ix/
- Clan: ΛLIVΣ
Re: pichummy by Kenzo
I aint panicing anywhere :PRico wrote: StormPänix
Re: pichummy by Kenzo [Dummy]
The map is super short, super faily and uncreative. I don't know a good reason for this map to be on DDnet.
Also how some guys already said bad mapped. This leads me to reject this map.
Also how some guys already said bad mapped. This leads me to reject this map.
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