Sparadrap by -=TeK=- pikou [Solo]

Maps that have been tested.

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clefairy'
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Re: Sparadrap by -=TeK=- pikou [Solo]

Post by clefairy' » Sun Jul 23, 2017 11:39 am

Forgot to make new stars in HD.
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Tropo
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Re: Sparadrap by -=TeK=- pikou [Solo]

Post by Tropo » Sun Aug 27, 2017 10:12 pm

Hey i looked at your map and i think its definitely worth releasing.
I really enjoyed the fact that you have to search for the actual finish route what i personally like.
After some testing i found some cuts and little graphical stuff.
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Sparadrap1.png
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Sparadrap2.png
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Sparadrap3.png
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Sparadrap4.png
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Sparadrap5.png
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Sparadrap6.png
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Sparadrap7.png
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Re: Sparadrap by -=TeK=- pikou [Solo]

Post by clefairy' » Mon Sep 04, 2017 10:41 am

Fixed! :D
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Re: Sparadrap by -=TeK=- pikou [Solo]

Post by Azerty » Wed Oct 25, 2017 5:16 pm

To me, this is a good map with a fluid gameplay, this map is faily and we need to think about part before playing but parts are not that hard (for the majority) . I don't found any big skip. I think this map is ready to be release.

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Re: Sparadrap by -=TeK=- pikou [Solo]

Post by fokkonaut » Fri Nov 03, 2017 1:16 pm

i tested the map with cellegen again. nearly ever cut is now impossible, useless or fixed. if you know where to go, its a nice map i think. imo releaseable.

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Re: Sparadrap by -=TeK=- pikou [Solo]

Post by Freezestyler » Sat Nov 04, 2017 10:32 pm

Tested with Starkiller.
screenshot_2017-11-04_22-24-10.png
Make clear that you will land on Edge.
The map gets too linear at the end, but that doesn't matter at all.
We like the map, can be released as 3* solo.

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Re: Sparadrap by -=TeK=- pikou [Solo]

Post by clefairy' » Sun Nov 26, 2017 8:03 pm

New version.
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