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Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Thu Mar 02, 2017 5:43 pm
by ☆.Sυsнι♪
Hay!
my new dummy map "Aurora", unfaily 4* maybe?
logo incoming, design and gameplay is done

have fun testing it!
have a nice day. cya!

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Thu Mar 02, 2017 11:22 pm
by Konsti
Stop making this amazing maps, if i had the skill To finish your beatiful maps i would play them the whole day :(

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Fri Mar 03, 2017 2:51 am
by ☆.Sυsнι♪
haha Konsti :D this is unfaily, just practise! q:

new update, with an awesome logo made by Ravie <3

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Fri Mar 03, 2017 2:49 pm
by minus
Nice map :D

Tested for like 10min but here:
screenshot_2017-03-03_14-48-22.png
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Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Fri Mar 03, 2017 4:19 pm
by Hidden-Ezio
It's not a bug... it's a design thing, so the laser won't go threw the wall


I played the map an tested the parts... nice map creative parts... You will need a lot of practice for each part but all in all Dummy 4* I guess

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Sat Mar 04, 2017 7:12 pm
by Oblique.
Looks ready.

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Wed Mar 08, 2017 1:59 am
by jao
Add groups #5, #8, #9(Rad) to HD.
SpoilerShow
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screenshot_2017-03-08_01-54-36.png (1.21 MiB) Viewed 4272 times

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Wed Mar 08, 2017 5:40 pm
by Welf
Are the changes really important, it is a team map for teams of 2 so they will be resetted anyways?

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Wed Mar 08, 2017 5:47 pm
by jao
It works like it is right now, but I still wanted to show how it could be mapped better, since Sushi doesn't seems to know how to do it. Atleast screenshot 5 should be changed, so you don't have to walk on that activation switch.

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Posted: Thu Mar 09, 2017 2:41 pm
by ☆.Sυsнι♪
added groups to HD, changed switch 6 to 5 and removed the "bug" from last screen. also added "entities off" sign at the logo.
i didnt changed the other switches, because its not really necessary imo and, as jao said, its working like it is right now.
thanks anyway for your effort to edit all these screens q: