Aurora by ☆.Sυsнι♪ [Dummy]

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☆.Sυsнι♪
Posts: 33
Joined: Tue Jun 07, 2016 1:15 pm
Player profile: https://ddnet.tw/players/-9734--46-S-965-s-1085--953--9834-/

Aurora by ☆.Sυsнι♪ [Dummy]

Post by ☆.Sυsнι♪ »

Hay!
my new dummy map "Aurora", unfaily 4* maybe?
logo incoming, design and gameplay is done

have fun testing it!
have a nice day. cya!
Attachments
Aurora.map
(1.14 MiB) Downloaded 107 times
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Konsti
Posts: 1188
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Location: Germany
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Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by Konsti »

Stop making this amazing maps, if i had the skill To finish your beatiful maps i would play them the whole day :(
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☆.Sυsнι♪
Posts: 33
Joined: Tue Jun 07, 2016 1:15 pm
Player profile: https://ddnet.tw/players/-9734--46-S-965-s-1085--953--9834-/

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by ☆.Sυsнι♪ »

haha Konsti :D this is unfaily, just practise! q:

new update, with an awesome logo made by Ravie <3
Attachments
Aurora.map
(1.49 MiB) Downloaded 109 times
minus
Posts: 12
Joined: Sat Feb 25, 2017 8:59 pm
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Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by minus »

Nice map :D

Tested for like 10min but here:
screenshot_2017-03-03_14-48-22.png
screenshot_2017-03-03_14-48-22.png (666.49 KiB) Viewed 4218 times
Last edited by minus on Fri Mar 03, 2017 4:30 pm, edited 1 time in total.
Hidden-Ezio
Posts: 144
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Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by Hidden-Ezio »

It's not a bug... it's a design thing, so the laser won't go threw the wall


I played the map an tested the parts... nice map creative parts... You will need a lot of practice for each part but all in all Dummy 4* I guess
Oblique.
Posts: 203
Joined: Sun Apr 26, 2015 10:38 pm

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by Oblique. »

Looks ready.
A is for Apple.
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by jao »

Add groups #5, #8, #9(Rad) to HD.
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screenshot_2017-03-08_01-54-36.png (1.21 MiB) Viewed 4125 times
Welf
Posts: 1838
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Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by Welf »

Are the changes really important, it is a team map for teams of 2 so they will be resetted anyways?
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by jao »

It works like it is right now, but I still wanted to show how it could be mapped better, since Sushi doesn't seems to know how to do it. Atleast screenshot 5 should be changed, so you don't have to walk on that activation switch.
☆.Sυsнι♪
Posts: 33
Joined: Tue Jun 07, 2016 1:15 pm
Player profile: https://ddnet.tw/players/-9734--46-S-965-s-1085--953--9834-/

Re: Aurora by ☆.Sυsнι♪ [Dummy]

Post by ☆.Sυsнι♪ »

added groups to HD, changed switch 6 to 5 and removed the "bug" from last screen. also added "entities off" sign at the logo.
i didnt changed the other switches, because its not really necessary imo and, as jao said, its working like it is right now.
thanks anyway for your effort to edit all these screens q:
Attachments
Aurora.map
(1.49 MiB) Downloaded 114 times
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