AirLands by Imperius&Egorfake[Brutal]
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- CrashtimeHD
- Posts: 31
- Joined: Sun Jun 26, 2016 7:49 pm
- Clan: HyPax | TOP
Re: AirLands by Imperius&Egorfake[Brutal]
It's needed.Mappers mapping for DDraceNetwork have to follow these rules, or their map will not be accepted:
[...]
Design
1. Mark every entity the player has to know about with a visible tile.
[...]
-
- Posts: 29
- Joined: Wed Feb 15, 2017 7:25 pm
- Player profile: https://ddnet.tw/players/Imperius/
- Mapper profile: https://ddnet.tw/mappers/Imperius/
Re: AirLands by Imperius&Egorfake[Brutal]
- Attachments
-
- AirLands.map
- (196.75 KiB) Downloaded 76 times
Фарту масти АУЕ
-
- Posts: 29
- Joined: Wed Feb 15, 2017 7:25 pm
- Player profile: https://ddnet.tw/players/Imperius/
- Mapper profile: https://ddnet.tw/mappers/Imperius/
Re: AirLands by Imperius&Egorfake[Brutal]
hope last fix ;D
- Attachments
-
- AirLands.map
- (197.06 KiB) Downloaded 81 times
Фарту масти АУЕ
- CrashtimeHD
- Posts: 31
- Joined: Sun Jun 26, 2016 7:49 pm
- Clan: HyPax | TOP
Re: AirLands by Imperius&Egorfake[Brutal]
Let me play the bad guy one more time.
- startline still skipable
- make sure every player gets the checkpoints or mark them when there is a way to skip that checkpoint (eg cp 6)
and to quote the mapper rules once again:
- startline still skipable
- make sure every player gets the checkpoints or mark them when there is a way to skip that checkpoint (eg cp 6)
and to quote the mapper rules once again:
[...]
Common problems
These problems are in many maps, make sure to check for them before you submit your map:
[...]
7. Don't place teleporter destination tiles directly on the ground. When two players are teleported, the second one is violently thrown away.
[...]
-
- Posts: 29
- Joined: Wed Feb 15, 2017 7:25 pm
- Player profile: https://ddnet.tw/players/Imperius/
- Mapper profile: https://ddnet.tw/mappers/Imperius/
Re: AirLands by Imperius&Egorfake[Brutal]
ready
- Attachments
-
- Airlands.map
- (197.05 KiB) Downloaded 77 times
Фарту масти АУЕ
- xPeke
- Posts: 328
- Joined: Sat Dec 06, 2014 3:34 pm
- Player profile: https://ddnet.tw/players/Zonsa/
- Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
- Clan: unique
Re: AirLands by Imperius&Egorfake[Brutal]
Heyo
Made a quick Test ...
Map is unbalanced.
Design confuses all the time ... and doesnt look nice.
The kill shit on the Top isnt cool or so ... think of sth else.
Not releaseable !
I didnt look for all of it ...
but thats enough for the moment.
Make a whole rework imo
Made a quick Test ...
Map is unbalanced.
Design confuses all the time ... and doesnt look nice.
The kill shit on the Top isnt cool or so ... think of sth else.
Not releaseable !
I didnt look for all of it ...
but thats enough for the moment.
SpoilerShow
-
- Posts: 29
- Joined: Wed Feb 15, 2017 7:25 pm
- Player profile: https://ddnet.tw/players/Imperius/
- Mapper profile: https://ddnet.tw/mappers/Imperius/
Re: AirLands by Imperius&Egorfake[Brutal]
screen 1 - fixed
screen 2 - fixed
screen 3 - fixed
screen 4 - fixed
screen 5 - it was planned
screen 6 - fixed
screen 7 - it is not so simple
screen 8 - its working
screen 9 - it was planned
screen 10 - fixed
screen 11 - as it will prevent the gameplay? Fixed
super unbalanced map
screen 2 - fixed
screen 3 - fixed
screen 4 - fixed
screen 5 - it was planned
screen 6 - fixed
screen 7 - it is not so simple
screen 8 - its working
screen 9 - it was planned
screen 10 - fixed
screen 11 - as it will prevent the gameplay? Fixed
super unbalanced map
- Attachments
-
- Airlands.map
- (194.74 KiB) Downloaded 75 times
Фарту масти АУЕ
-
- Posts: 29
- Joined: Wed Feb 15, 2017 7:25 pm
- Player profile: https://ddnet.tw/players/Imperius/
- Mapper profile: https://ddnet.tw/mappers/Imperius/
Re: AirLands by Imperius&Egorfake[Brutal]
Just tell me guys, map ready or what? i fixed all bugs and gameplay some parts, what we waiting?
Фарту масти АУЕ
Re: AirLands by Imperius&Egorfake[Brutal]
Don't see much improvement in the actual gameplay. As I said you should make the parts more enjoyable and overall better mapped. Since it's only 5 parts, you should rework the whole map (figure out what your ideas are and spend time on improving how it works ingame). It can't be released as it is right now, because it's definitely below standard.
I will put this into waiting for mapper, so you can take some time to rework the map. If you don't want to do that I will move the map to archive.
I will put this into waiting for mapper, so you can take some time to rework the map. If you don't want to do that I will move the map to archive.
Who is online
Users browsing this forum: No registered users and 8 guests