"Ruby" by Pulsar and Ravie[Novice]
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Ravie
- Posts: 380
- Joined: Sat Feb 04, 2017 5:04 am
- Player profile: https://ddnet.tw/players/Ravie/
- Mapper profile: https://ddnet.tw/mappers/Ravie/
- Clan: TOP
"Ruby" by Pulsar and Ravie[Novice]
Hello! My friend PulsaR and I have made a map, it would be cool if it got to ddnet
Map name: Ruby
Creators: PulsaR & Ravie
Difficulty: * * * * * Novice?
Map name: Ruby
Creators: PulsaR & Ravie
Difficulty: * * * * * Novice?
- Attachments
-
- !Ruby FIX1.map
- (478.23 KiB) Downloaded 102 times
Last edited by Ravie on Wed Feb 15, 2017 7:26 pm, edited 3 times in total.
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: "Ruby" by Pulsar and Ravie[Novice]
-A fast test:
The map is 3* I guess, no parts here 4* or less then 3*.
The dark style is good, but not for freeze and tele tiles. Its 70% same with tele, pls make the tele darker. (if tele's color is changed, make sure change the deeptile's color too.)
Put DDnet tiles picture behind on the game layer. (looks better)
I guess its enough for ya
PicturesShow
The dark style is good, but not for freeze and tele tiles. Its 70% same with tele, pls make the tele darker. (if tele's color is changed, make sure change the deeptile's color too.)
Put DDnet tiles picture behind on the game layer. (looks better)
I guess its enough for ya
RestInHell. - Team Leader
- Ravie
- Posts: 380
- Joined: Sat Feb 04, 2017 5:04 am
- Player profile: https://ddnet.tw/players/Ravie/
- Mapper profile: https://ddnet.tw/mappers/Ravie/
- Clan: TOP
Re: "Ruby" by Pulsar and Ravie[Novice]
I fixed everything you pointed out, thx for quick feedback ^^
- Cellegen
- Posts: 1140
- Joined: Sun Nov 06, 2016 10:39 pm
- Location: Germany
- Player profile: https://ddnet.tw/players/Cellegen/
- Mapper profile: https://ddnet.tw/mappers/Cellegen/
- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: "Ruby" by Pulsar and Ravie[Novice]
whoah, firstly, pls make a new reply and in reply the uploaded map*. cuz we dont know what version is good for we.
RestInHell. - Team Leader
- Ravie
- Posts: 380
- Joined: Sat Feb 04, 2017 5:04 am
- Player profile: https://ddnet.tw/players/Ravie/
- Mapper profile: https://ddnet.tw/mappers/Ravie/
- Clan: TOP
Re: "Ruby" by Pulsar and Ravie[Novice]
sorry, it's my first time posting a map ( ,_,)
Re: "Ruby" by Pulsar and Ravie[Novice]
Don't worry, just take care from now on :p
The mapname should be always the same, not with FIX at the end or something like that.
Furthermore you should not use unnecessary special charachters like ! in the name.
And just attach the file to your latest post, like Cellegen said.
Basically like this:
The mapname should be always the same, not with FIX at the end or something like that.
Furthermore you should not use unnecessary special charachters like ! in the name.
And just attach the file to your latest post, like Cellegen said.
Basically like this:
- Attachments
-
- Ruby.map
- (478.23 KiB) Downloaded 103 times
- Ravie
- Posts: 380
- Joined: Sat Feb 04, 2017 5:04 am
- Player profile: https://ddnet.tw/players/Ravie/
- Mapper profile: https://ddnet.tw/mappers/Ravie/
- Clan: TOP
Re: "Ruby" by Pulsar and Ravie[Novice]
ok thx, I'll remember in the future xD
- Wartopeth
- Posts: 151
- Joined: Sun Jun 14, 2015 4:01 am
- Player profile: http://ddnet.tw/players/-9760-Arc-359-urus-9760-/
- Mapper profile: http://ddnet.tw/mappers/-9760-Arc-359-urus-9760-/
- Clan: Team GG
Re: "Ruby" by Pulsar and Ravie[Novice]
Well, some parts are really tiny, others in my opinion unbalanced but I think this could be released after some rework.
Logo is beautiful, but I think you should make even more visible the contrast of colors (hook/unhook) because sometimes is confusing.
The BG is quite empty, just a couple of clouds and a moon.
Important information should be marked with entities of sign, teleports one block above the ground with unfreeze (to/cto).
Logo is beautiful, but I think you should make even more visible the contrast of colors (hook/unhook) because sometimes is confusing.
The BG is quite empty, just a couple of clouds and a moon.
Important information should be marked with entities of sign, teleports one block above the ground with unfreeze (to/cto).
SpoilerShow
Team GG
- Ravie
- Posts: 380
- Joined: Sat Feb 04, 2017 5:04 am
- Player profile: https://ddnet.tw/players/Ravie/
- Mapper profile: https://ddnet.tw/mappers/Ravie/
- Clan: TOP
Re: "Ruby" by Pulsar and Ravie[Novice]
I fixed (hopefully) everything you mentioned, waiting for more goofs to fix ;D
- Attachments
-
- Ruby.map
- (364.58 KiB) Downloaded 95 times
- meew'
- Posts: 519
- Joined: Mon Jul 20, 2015 7:17 pm
- Player profile: http://ddnet.tw/players/meew-39-/
- Clan: Möhre
Re: "Ruby" by Pulsar and Ravie[Novice]
your map looks really cool ill have a look at it tomorrow
911 mapping police
Who is online
Users browsing this forum: No registered users and 4 guests