Tonkstar

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Honky
Posts: 17
Joined: Tue Sep 09, 2014 2:58 am

Re: Tonkstar

Post by Honky »

Only used round tiles for Freeze. Not Tele.
I wont mark Unfreeze.
Ok Marked Teleport.(Finish)
Made sure people understands thats the tele for next part.
Yes the part Works perfectly. My Partidea :D

ps : I really suck at fixing maps...
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Tonkstar.map
(456.13 KiB) Downloaded 83 times
Last edited by Honky on Wed Oct 01, 2014 2:32 am, edited 1 time in total.
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Lady Saavik
Posts: 1763
Joined: Tue May 13, 2014 4:02 pm
Player profile: http://ddnet.tw/players/Lady-32-Saavik/
Mapper profile: http://ddnet.tw/mappers/Saavik/

Re: Tonkstar

Post by Lady Saavik »

about "ah ok next part" tele
what else should it be? :P there is only one way
{E}{L}{I}{T}{E}
Posts: 205
Joined: Sat May 17, 2014 2:19 pm
Player profile: http://ddnet.tw/players/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/
Mapper profile: http://ddnet.tw/mappers/-123-E-125--123-L-125--123-I-125--123-T-125--123-E-125-/

Re: Tonkstar

Post by {E}{L}{I}{T}{E} »

Lady Saavik wrote:about "ah ok next part" tele
what else should it be? :P there is only one way
when a player dont have entities bind (MAYBE) he think first where he need go idk xD
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.tw/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Tonkstar

Post by Welf »

I had a look at it with mapper, found some bugs. Mapper also wanted to add stuff in the background and maybe some additional parts.
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hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.tw/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Tonkstar

Post by hi_leute_gll »

If the mapper wants to rework his map it isn't ready to test. So Archive?
.hi._.leute._.gll. | iMTGmember
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