OMOI

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ιקαtгאк
Posts: 2
Joined: Tue Nov 22, 2016 10:48 pm
Player profile: https://ddnet.tw/players/-953--1511--945-t-1075--1488--1082-/

OMOI

Post by ιקαtгאк »

Hey!

I want to show you my first map called "OMOI". I would give 1-3 brutality stars.

Image
Attachments
OMOI.map
EDITED 2016-11-24 | 16:32
-cp bugfix
(1.09 MiB) Downloaded 98 times
OMOI.map
EDITED 2016-11-23 | 22:00
(1.09 MiB) Downloaded 98 times
Last edited by ιקαtгאк on Fri Dec 09, 2016 3:00 pm, edited 4 times in total.
User avatar
ιקαtгאк
Posts: 2
Joined: Tue Nov 22, 2016 10:48 pm
Player profile: https://ddnet.tw/players/-953--1511--945-t-1075--1488--1082-/

Re: OMOI

Post by ιקαtгאк »

Okay. So i tested map with CrashtimeHD and >(^.^)>#. Thanks guys ^^. There is newest version of map
Attachments
OMOI.map
EDITED 2016-12-09 | 15:47 (latest)
-cp adjust
-new colors (hooktru, teleports, background)
-tiny changes in parts
-decrase file size(!)
-background adjust
(570.92 KiB) Downloaded 91 times
Loca
Posts: 9
Joined: Sun Dec 11, 2016 3:46 pm
Player profile: https://ddnet.tw/players/-91--9764--93--32-Loca/
Clan: Åℑℳol

Re: OMOI

Post by Loca »

Meh, simply create a server and play with me, I want to test it with you = ^) may prove to be cool
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StorмPʜöɴix
Posts: 325
Joined: Mon Feb 23, 2015 3:38 pm
Location: Germany
Player profile: https://ddnet.tw/players/Stor-1084-P-668--246--628-ix/
Mapper profile: https://ddnet.tw/mappers/Stor-1084-P-668--246--628-ix/
Clan: ΛLIVΣ

Re: OMOI

Post by StorмPʜöɴix »

Alright, took a look on the map, cause your "Teaser" made me interested. But sadly thats it. Dont wanna be mean, but i dont think this map is gonna be released here, without taking ALOT work into it. I might be wrong (cause i didnt really play it) but 90% of the parts look really thight, and kind of annoying. Although there might be some good ideas on this map, they arent mapped really good, which isnt a big deal since its your first map, you will get through that. And on the ohter Hand we got many used Parts, which arent special, or good.

And the colours.
I dont know if you dont see them, because the combination of the colours is awful. ^^ Mabye try something more matching :P

I would advise you to create a new map, and put some time into it. Now as you konw the basics it should be easier to get a good map done ;)
But mabye you want to wait for another opinion first ^^
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Lumina
Posts: 122
Joined: Mon May 16, 2016 1:29 pm
Location: Germany
Player profile: http://ddnet.tw/players/Lumina/

Re: OMOI

Post by Lumina »

I have tested the map,

Map has not a good gameplay,

The start where you need to get unsolo in many ways,
the balance between a shotgun part or a jetpack part is totally different,
the shotgun part is 10 times easier as jetpack and other ways, it should have the same flunce, the diffivult should be the same.
Like stormphonix already explained, the tight parts,

If you would play this map with 2 guys, maybe it is okay....
but playing in a big group its cancer.
The next point is the next parts, there totally unbalanced, there are nearly some parts which are easier or harder, you should really try to have a balance in to it.

All in all the map should be really rewoked, im for not release for now.
Have a good idea.
Your Tee,

Lumina
aaa
Posts: 374
Joined: Mon May 05, 2014 7:44 pm

Re: OMOI

Post by aaa »

checked with jao, agreed with what has been said, especially this
StorмPʜöɴix wrote: Although there might be some good ideas on this map, they arent mapped really good, which isnt a big deal since its your first map, you will get through that.
sums it up perfectly imo, it's still not bad at all for a first map)

moving to archive for now
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