First of all thanks for your test Lumina
I guess now it is the time to justify some stuff ^.^
I don't understand your first screenshot, im don't know how to fail at that part that easily (imo the next part is much more faily)
The second is a known cheat, i think the mapper don't want to fix
Screen number 4, it is a known cheat as far as i remember, i hope the mappers know it, it is also faily if you cheat it (so just an alternative way)
Screen 5 is mappers decision ^^ be aware that he cant just move the button because then it would be cheatable xD
To the design bugs:
nobody plays with entities overlay 50, entities overlay is made for testers to find bugs (such as freeze into a grass tile, which is hard to see in general), so freeze in wall doesn't matter here, because we have the unhook blocks
Especially graphic bug 2 is not a problem at all, because nobody sees it
I agree at check tele 16, but that is not a major bug which would make the map unreleaseable (because in most situations people would touch the check line anways)
the missing freeze bug: okay yeah you can fix this, also not a major bug, but okay, why not ^^
I disagree with you saying that the map is not ready