ChillCore

Maps that have been tested.

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ChillerDragon
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ChillCore

Post by ChillerDragon » Sat Jul 30, 2016 9:52 am

i reworked my moderate map ChillCore a bit :)
it became Brutal
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destin
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Re: ChillCore [Brutal]

Post by destin » Sat Jul 30, 2016 9:57 am

I already tested this map with Chillerdragon because he wanted me to do so. We already fixed many Bugs to make the gameplay as flawless as possible. The gameplay is really interesting and hard at the same time. There is no real design but that perfectly matches the simple gameplay of the map. I would really appreciate to see the map on official DDNet Servers because it's a nice challenge for a 2 player team. You really have to think before you do some parts. And this map is great for more than 5 people I would say because that was also one purpose from Chillerdragon. Thumbs up for this map.

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ChillerDragon
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Re: ChillCore

Post by ChillerDragon » Fri Aug 05, 2016 12:07 pm

i fixed a jump bug
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Oblique.
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Re: ChillCore

Post by Oblique. » Mon Sep 12, 2016 4:04 am

Sorry for the long wait...
Probably Brutal 3 stars. The parts are actually mostly 4 stars (in terms of difficulty and failiness), but the map is rather short and it seems a lot easier in large teams. I don't know how to do the part before the laser, but I'm sure that you've tested that.
testShow
1) Embed round_tiles
screenshot_2016-09-11_21-22-15.png
2) I don't understand what these tiles are for.
screenshot_2016-09-11_21-22-15.png (489.88 KiB) Viewed 1296 times
screenshot_2016-09-11_21-07-32.png
3)
screenshot_2016-09-11_21-07-32.png (327.49 KiB) Viewed 1296 times
The map is decent. It has mostly creative parts, but some feel needlessly/annoyingly faily (i.e. the last laser shot and the long fall + hook part).
A is for Apple.

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ChillerDragon
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Re: ChillCore

Post by ChillerDragon » Thu Sep 15, 2016 7:45 am

Yes i Tested all Parts but im very unhappy that i had to use these jump tiles because i dont like them but they are needed to force the player do it how i want.

How it works (Other solutions probably work too):

Stay on Edge and mate is in freeze in the left then jump Hook the mate swing him in and Hammer and get back on the Edge or Inside.

With Jump there was away of hammerin in the Edge ro complete the Part


The faily annoying Part with the Hook and Fall is at Start so faily isn't the big Problem and i Tested this Part two times and made it 2-4 try and im Ultra noob (maybe i had some luck but with good Team and zoom it works fine)

Yep i always fail the Laser Part but i fail all Parts i think Teams or pros can mange it :)
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Oblique.
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Re: ChillCore

Post by Oblique. » Thu Sep 15, 2016 5:55 pm

This works, idk if you want it:
screenshot_2016-09-15_11-51-43.png
screenshot_2016-09-15_11-51-43.png (216.57 KiB) Viewed 1234 times
'
A is for Apple.

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ChillerDragon
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Re: ChillCore

Post by ChillerDragon » Thu Sep 15, 2016 10:09 pm

You mean just Hammer from this Position and the Part is done ? ._.

That is a bit too easy i try to fix it
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Re: ChillCore

Post by ChillerDragon » Thu Sep 15, 2016 10:49 pm

Ok i changed the part and removed the ugly jump switchers.
And embedded my round_tiles.

I made a small yt clip to show how the part shoudl look like and how the tricky part works :)
https://www.youtube.com/watch?v=Joq7bi0 ... e=youtu.be
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Oblique.
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Re: ChillCore

Post by Oblique. » Fri Sep 16, 2016 7:45 pm

The third entity "bug" in my original post is still there btw.
A is for Apple.

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ChillerDragon
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Re: ChillCore

Post by ChillerDragon » Sat Sep 17, 2016 8:56 am

Oblique. wrote:"bug"
ye bug^^ i think u mean the freezecorners... i didn't recognize the bug in your screen thought u want to show me the embedd fail. I fixed the """""bug"""""

Changes: i removed 4 freezecorners
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