idk
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 1052
- Joined: Thu Oct 30, 2014 4:58 pm
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idk
do you remember the map "CYO"
i made a simmilar map to this.
but at this time you can play in team 0. also its possible to play with dummy.
i would like to see how fast you can get with team 0 group
or best teamrank and so on
my time with dummy was around 2 minutes
btw i understad 100% if you dont release it because its short
i made a simmilar map to this.
but at this time you can play in team 0. also its possible to play with dummy.
i would like to see how fast you can get with team 0 group
or best teamrank and so on
my time with dummy was around 2 minutes
btw i understad 100% if you dont release it because its short
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- Deeper
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Re: idk
if it map for speedrunners mb u add
timecp
?
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TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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Re: idk
What the heck happened to the freeze?!
For me this was all just fine...
For me this was all just fine...
reply to this post or your mom will die in her sleep tonight
Re: idk
I also agree with the timecp, would be really useful. Then deeper is right with the 'looks ugly' screen, better change that :p
Furthermore you should embed the ddmax-freeze tilesets. That also explains the weird freeze, these full blocks are just small corners with the right tileset.
Beside that the map seems good. I loved the SimplePlay series, short and still kinda challenging to get a better time.
So I think this is definitely worth releasing as 0*-1* moderate .__.
Oh and awesome mapname, leave it like that lol :>
Furthermore you should embed the ddmax-freeze tilesets. That also explains the weird freeze, these full blocks are just small corners with the right tileset.
Beside that the map seems good. I loved the SimplePlay series, short and still kinda challenging to get a better time.
So I think this is definitely worth releasing as 0*-1* moderate .__.
Oh and awesome mapname, leave it like that lol :>
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Re: idk
yeah, to be honest i was just trying out some stuff on that map. thats why the simple name. (fits with CYO)
i forced myself to make a map in a 100x100 area,´and i think it turned out pretty good...
anyway, here is the new version with 8 cp's and fixed freeze
i forced myself to make a map in a 100x100 area,´and i think it turned out pretty good...
anyway, here is the new version with 8 cp's and fixed freeze
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- Ñı©Ø
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Re: idk
I think the freezed bugged out when you used the game tiles → freeze because it marked even the corner of the freeze layer as freeze...Im 'corneum wrote:What the heck happened to the freeze?!
For me this was all just fine...
- Ñı©Ø
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Re: idk
I tested the map and I like it... It's rather balanced except for a part that maybe should be made easier... I think mod3* maybe?? I am not really sure...
I found some bugs:
I found some bugs:
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