idk

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Im 'corneum
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idk

Post by Im 'corneum »

do you remember the map "CYO"

i made a simmilar map to this.
but at this time you can play in team 0. also its possible to play with dummy.

i would like to see how fast you can get with team 0 group
or best teamrank and so on

my time with dummy was around 2 minutes


btw i understad 100% if you dont release it because its short
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Deeper
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Re: idk

Post by Deeper »

if it map for speedrunners mb u add timecp ?
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TeeWorldsRuns
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Ninjed
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Re: idk

Post by Ninjed »

agree about time cp
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Im 'corneum
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Re: idk

Post by Im 'corneum »

What the heck happened to the freeze?!
For me this was all just fine...
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Index
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Re: idk

Post by Index »

I also agree with the timecp, would be really useful. Then deeper is right with the 'looks ugly' screen, better change that :p
Furthermore you should embed the ddmax-freeze tilesets. That also explains the weird freeze, these full blocks are just small corners with the right tileset.

Beside that the map seems good. I loved the SimplePlay series, short and still kinda challenging to get a better time.
So I think this is definitely worth releasing as 0*-1* moderate .__.
Oh and awesome mapname, leave it like that lol :>
Im 'corneum
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Re: idk

Post by Im 'corneum »

yeah, to be honest i was just trying out some stuff on that map. thats why the simple name. (fits with CYO)
i forced myself to make a map in a 100x100 area,´and i think it turned out pretty good...
anyway, here is the new version with 8 cp's and fixed freeze
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Index
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Re: idk

Post by Index »

All mentioned things are fixed.
So the map should already be ready for a potential release.

We just have to decide if we need another short-speed moderate map (I think we do! :p) and if the name can be used like that.
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Ñı©Ø
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Re: idk

Post by Ñı©Ø »

Im 'corneum wrote:What the heck happened to the freeze?!
For me this was all just fine...
I think the freezed bugged out when you used the game tiles → freeze because it marked even the corner of the freeze layer as freeze...
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Re: idk

Post by Ñı©Ø »

I tested the map and I like it... It's rather balanced except for a part that maybe should be made easier... I think mod3* maybe?? I am not really sure...
I found some bugs:
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Im 'corneum
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Joined: Thu Oct 30, 2014 4:58 pm
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Re: idk

Post by Im 'corneum »

here is the new version
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