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Anaphore by -=TeK=- pikou & Stridouille
Posted: Mon May 16, 2016 8:15 pm
by clefairy'
Solo, easy, push-hook, short
Name: Anaphore
Creators: -=TeK=- pikou & Stridouille
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Wed May 18, 2016 11:52 pm
by Wartopeth
Tested. I don't like the design of this map but it has a decent gameplay with hook inverted, I found this:
- Delete some teleport around the CTO 2.
- Add unfreeze in CTO 11.
- Add hook to go up.
- screenshot_2016-05-18_13-26-23.png (248.65 KiB) Viewed 3166 times
- Move CTO 12 there, please.
- screenshot_2016-05-18_13-27-32.png (702.41 KiB) Viewed 3166 times
- And delete teleport over the unhook tiles (whole map)... I have like 8 screenshots with that bugs.
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Thu May 19, 2016 1:47 am
by BamBam
please don't use logos from cooltext.com
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Thu May 19, 2016 7:31 am
by clefairy'
why?
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Thu May 19, 2016 11:35 am
by Ninjed
They pixeled, but i think it's not problem. ^^
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Thu May 19, 2016 4:24 pm
by clefairy'
i smooth the second one
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Thu May 19, 2016 5:48 pm
by clefairy'
Patched bugs wich Wartopeth found.
However, i would like to keep the part faily, so i didn't add a hookable tile.
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Thu May 19, 2016 10:15 pm
by VipeR
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Thu May 19, 2016 10:38 pm
by BamBam
Pikou300 wrote:why?
Because they suck
Re: Anaphore by -=TeK=- pikou & Stridouille
Posted: Fri May 20, 2016 5:41 pm
by clefairy'
fixed teles bugs