DarkEagle by =xPeke= [Solo]

Maps that have been tested.

Moderator: jao

jao
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Re: DarkEagle by =xPeke=

Post by jao » Sat Feb 04, 2017 5:45 pm

SpoilerShow
different color
screenshot_2017-02-04_17-37-53.png
screenshot_2017-02-04_17-37-53.png (247.42 KiB) Viewed 694 times
screenshot_2017-02-04_17-37-56.png
screenshot_2017-02-04_17-37-56.png (252.34 KiB) Viewed 694 times
one activate, one deactivate both same marking
screenshot_2017-02-04_17-39-12.png
screenshot_2017-02-04_17-39-12.png (268.55 KiB) Viewed 694 times
entity bug
screenshot_2017-02-04_17-40-40.png
screenshot_2017-02-04_17-40-40.png (373.44 KiB) Viewed 694 times

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xPeke
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Re: DarkEagle by =xPeke=

Post by xPeke » Sun Feb 05, 2017 12:11 pm

Fixed
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DarkEagle.map
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jao
Testing Team: Team Leader
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Re: DarkEagle by =xPeke=[Solo]

Post by jao » Sun Feb 05, 2017 7:08 pm

checked with Destin. Nice map, should be ready as Solo 3*, only few things to change.
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screenshot_2017-02-05_19-00-20.png
screenshot_2017-02-05_19-00-20.png (234.79 KiB) Viewed 661 times
screenshot_2017-02-05_18-56-53.png
screenshot_2017-02-05_18-56-53.png (238.05 KiB) Viewed 661 times

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Wartopeth
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Re: DarkEagle by =xPeke=[Solo]

Post by Wartopeth » Sun Feb 05, 2017 10:34 pm

Yes, put CP in last part, please -.-
It's really annoying repeat that all the time.
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xPeke
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Re: DarkEagle by =xPeke= [Solo]

Post by xPeke » Tue Feb 07, 2017 3:27 pm

Done :)
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DarkEagle.map
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jao
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Re: DarkEagle by =xPeke= [Solo]

Post by jao » Tue Feb 07, 2017 4:41 pm

added 2 corners

rdy Solo 3*
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DarkEagle.map
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