DarkEagle by =xPeke= [Solo]

Maps that have been tested.

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xPeke
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DarkEagle by =xPeke= [Solo]

Post by xPeke » Sun May 08, 2016 12:40 pm

Solo 2*-3*
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DarkEagle.map
(400.2 KiB) Downloaded 14 times

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Oblique.
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Re: DarkEagle by =xPeke=

Post by Oblique. » Sun May 08, 2016 10:14 pm

=xPeke=, you have dark soul.
DarkWorld
DarkMove
DarkWave (oh nope nevermind)
DarkEagle
A is for Apple.

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Re: DarkEagle by =xPeke=

Post by BamBam » Sun May 08, 2016 11:23 pm

And what's with the names, always no spaces and 2 words combined.
i exist
so do you
magic

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Re: DarkEagle by =xPeke=

Post by Ninjed » Mon May 09, 2016 7:06 am

DarkPeke :D
The Real One!

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Re: DarkEagle by =xPeke=

Post by Oblique. » Mon May 09, 2016 4:49 pm

Test
SpoilerShow
screenshot_2016-05-09_07-36-56.png
The door doesn't seem to work (deathtiles also)
screenshot_2016-05-09_07-36-56.png (446.44 KiB) Viewed 1313 times
screenshot_2016-05-09_07-42-46.png
The door isn't necessary
screenshot_2016-05-09_07-42-46.png (267.2 KiB) Viewed 1313 times
A is for Apple.

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xPeke
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Re: DarkEagle by =xPeke=

Post by xPeke » Tue May 10, 2016 4:04 pm

First of all, Really Thx for test :)
Oblique. wrote:=xPeke=, you have dark soul.
DarkWorld
DarkMove
DarkWave (oh nope nevermind)
DarkEagle
idk, allways if i think for a name, i use World of Warcraft Name Generator or sth with Dark :D
ŊØṼÅ wrote:DarkPeke :D
<3
1. Added Kill
2. The Switch works. It just buggs if u use Super
3. Its too hard to go back without Switch
DarkEagle.map
(400.22 KiB) Downloaded 15 times

pixel
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Re: DarkEagle by =xPeke=

Post by pixel » Sun Jun 12, 2016 9:47 am

I sent you pm ^

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Ñı©Ø
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Re: DarkEagle by =xPeke=

Post by Ñı©Ø » Sun Jul 03, 2016 9:03 pm

I tested your map, I think it is 3*solo!

I liked some parts but some of them were just a bit boring...

I don't know if it is just my opinion but maybe we need other testers to test your map...

I liked the design

Some bugs and some boring parts spotted:
SpoilerShow
screenshot_2016-07-03_20-40-26.png
screenshot_2016-07-03_20-40-26.png (206.45 KiB) Viewed 1128 times
screenshot_2016-07-03_20-41-00.png
screenshot_2016-07-03_20-41-00.png (274.63 KiB) Viewed 1128 times
screenshot_2016-07-03_20-45-33.png
screenshot_2016-07-03_20-45-33.png (229.15 KiB) Viewed 1128 times
screenshot_2016-07-03_20-46-20.png
screenshot_2016-07-03_20-46-20.png (223.52 KiB) Viewed 1128 times
screenshot_2016-07-03_20-46-46.png
screenshot_2016-07-03_20-46-46.png (239.74 KiB) Viewed 1128 times
screenshot_2016-07-03_20-51-51.png
screenshot_2016-07-03_20-51-51.png (177.84 KiB) Viewed 1128 times
screenshot_2016-07-03_20-52-22.png
screenshot_2016-07-03_20-52-22.png (222.14 KiB) Viewed 1128 times
screenshot_2016-07-03_20-54-19.png
screenshot_2016-07-03_20-54-19.png (122.54 KiB) Viewed 1128 times

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xPeke
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Re: DarkEagle by =xPeke=

Post by xPeke » Fri Aug 05, 2016 7:50 pm

Done!
Attachments
DarkEagle.map
(434.56 KiB) Downloaded 5 times

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Re: DarkEagle by =xPeke=

Post by Ninjed » Sat Aug 13, 2016 8:27 am

I found no bugs, map is very good but only one part, where the speeduppers, veeeeeery shiiiiit, rly .
In whole map cool, 3 stars
The Real One!

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