EdgeHook

Maps that have been tested.

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never T'nP
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Re: EdgeHook

Post by never T'nP » Sat Sep 10, 2016 12:58 am

hey
nice map
dont rly found bugs
mod 3*
suggestions:
Idk is it a bug or no but just see
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Edit:
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Deeper
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Re: EdgeHook

Post by Deeper » Sat Sep 10, 2016 5:26 pm

never T'nP wrote:hey
nice map
dont rly found bugs
mod 3*
suggestions:
Idk is it a bug or no but just see
Thanks for good feedback!
1 Spoller no bugs
________
I changed text, updated design, fix some small bugs, put new logo
________

Mb someone can to say your opinion on the cto11 part? Maybe change him?
Attachments
EdgeHook.map
(336.54 KiB) Downloaded 5 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

pixel
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Re: EdgeHook

Post by pixel » Sat Sep 10, 2016 5:48 pm

Deeper wrote:Mb someone can to say your opinion on the cto11 part? Maybe change him?
Lol i don't think this part is bad, it is easy!

found this design bug
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Re: EdgeHook

Post by Deeper » Sat Sep 10, 2016 5:54 pm

ty
Attachments
EdgeHook.map
(336.65 KiB) Downloaded 20 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

pixel
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Re: EdgeHook

Post by pixel » Wed Oct 05, 2016 9:03 pm

I think this epic map is ready for release, but wait till a real tester come and re-tests it!

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Re: EdgeHook

Post by never T'nP » Sat Dec 10, 2016 6:24 pm

I think the same as pixel
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Re: EdgeHook

Post by Deeper » Fri Jan 06, 2017 12:13 am

so?????
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Re: EdgeHook

Post by pixel » Fri Jan 06, 2017 12:18 am

I am waiting for it lol xD

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Re: EdgeHook

Post by jao » Wed Jan 18, 2017 9:04 pm

Hey I tested your map a bit.

- Add more spawns
- Add speeders or tele on edges in drag parts. (like in third screen)
- Why the stupid texts? ("do you like bananas?")
- Unfreeze design and tele that looks like that is pretty ugly, better use standard design.
- Why is the map called edgehook if you dont have to do any edgehooks?
- I dont like the colorful animation at the spawn.

bugs:
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fix this in the whole map
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screenshot_2017-01-18_20-42-19.png
change this on the whole map, where you need to know the real hitbox
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I didnt test the gameplay too much, but I think there are some unbalanced parts. Seems fine overall tho.

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Re: EdgeHook

Post by Ninjed » Sun Jan 22, 2017 3:28 am

Гbtw. This tile show real hitbox xd.
The Real One!

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