EdgeHook

Maps that have been tested.

Moderator: jao

User avatar
Deeper
Community Team: In-Game Moderator
Posts: 687
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: Deeper
Mapper profile: Deeper
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

EdgeHook

Post by Deeper » Tue May 03, 2016 12:29 pm

EdgeHook by Deeper

My old nice edgehook map!

Moderate 4*
SpoilerShow
Image
Image
Image
Attachments
EdgeHook.map
(315.4 KiB) Downloaded 17 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

Tags:

User avatar
VipeR
User
Posts: 186
Joined: Tue Aug 04, 2015 3:53 pm
Location: Germany
Player profile: VipeR

Re: EdgeHook by Deeper

Post by VipeR » Thu May 05, 2016 7:40 pm

hey,

some bugs
SpoilerShow
screenshot_2016-05-05_19-39-13.png
Missing unhookable (wall) and graphical fail on top
screenshot_2016-05-05_19-39-13.png (495 KiB) Viewed 1601 times
screenshot_2016-05-05_19-39-11.png
screenshot_2016-05-05_19-39-11.png (145.18 KiB) Viewed 1601 times
screenshot_2016-05-05_19-37-20.png
Too many HT and also missing few.
screenshot_2016-05-05_19-37-20.png (366.48 KiB) Viewed 1601 times
screenshot_2016-05-05_19-31-33.png
Missing HT?
screenshot_2016-05-05_19-31-33.png (238.14 KiB) Viewed 1601 times
screenshot_2016-05-05_19-29-45.png
Missing unhook
screenshot_2016-05-05_19-29-45.png (202.51 KiB) Viewed 1601 times
screenshot_2016-05-05_19-26-13.png
Missing freeze
screenshot_2016-05-05_19-26-13.png (298.87 KiB) Viewed 1601 times
Last edited by VipeR on Fri May 06, 2016 3:44 pm, edited 1 time in total.

User avatar
Soreu
User
Posts: 1375
Joined: Fri Aug 22, 2014 2:47 pm
Location: Poland
Player profile: Soreu
Mapper profile: Soreu
Clan: GSP

Re: EdgeHook by Deeper

Post by Soreu » Fri May 06, 2016 3:11 pm

VipeR wrote:some bugs
Would be great if you'd explain your screens somehow in future, because it's not always easy to get what you want to point out (you could just use "file comment" field in attachments tab).
Though on first screenshot I see that there's too much hookthrough entities (and also 3 are missing), mapper for example might not understand it. Also it took me a while to get what you want to mean with two next screenshots (for such things overlay 50% would be best I guess, like you did later)
„Vince te ipsum”

         :3             |     GSP Founder     Honorary iMTGmember
Graphic-guy     |     Website & Forum Team Leader (Ex)     [ToP] Leader (Dead)

Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart

User avatar
VipeR
User
Posts: 186
Joined: Tue Aug 04, 2015 3:53 pm
Location: Germany
Player profile: VipeR

Re: EdgeHook by Deeper

Post by VipeR » Fri May 06, 2016 3:38 pm

Soreu wrote: Would be great if you'd explain your screens somehow in future, because it's not always easy to get what you want to point out (you could just use "file comment" field in attachments tab).
Though on first screenshot I see that there's too much hookthrough entities (and also 3 are missing), mapper for example might not understand it. Also it took me a while to get what you want to mean with two next screenshots (for such things overlay 50% would be best I guess, like you did later)
Thx Soreu.
Welf told me the Same thing yesterday. Don't know why I didn't done it in my last two posts. Won't happend again. :D :D :D

User avatar
Deeper
Community Team: In-Game Moderator
Posts: 687
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: Deeper
Mapper profile: Deeper
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

Re: EdgeHook by Deeper

Post by Deeper » Tue May 17, 2016 7:57 pm

VipeR wrote:hey,

some bugs
SpoilerShow
thanks Viper
EdgeHook.map
(314.88 KiB) Downloaded 22 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

pixel
User
Posts: 430
Joined: Sun Nov 22, 2015 8:44 pm
Player profile: pixel
Mapper profile: pixel
Clan: Bitfighter

Re: EdgeHook by Deeper

Post by pixel » Wed Sep 07, 2016 11:06 am

I have some bugs and suggestions:
Please add a visible startline and make the hookthough more transparent!

Unfreeze on the tele to is missing in whole map!

This is a pretty nice map, with creative parts, all in all i like it!
SpoilerShow
screenshot_2016-09-07_10-48-05.png
screenshot_2016-09-07_10-48-05.png (337.71 KiB) Viewed 1274 times
screenshot_2016-09-07_10-44-58.png
screenshot_2016-09-07_10-44-58.png (391.55 KiB) Viewed 1274 times
screenshot_2016-09-07_10-44-09.png
screenshot_2016-09-07_10-44-09.png (390.65 KiB) Viewed 1274 times
screenshot_2016-09-07_10-38-52.png
screenshot_2016-09-07_10-38-52.png (374.55 KiB) Viewed 1274 times
screenshot_2016-09-07_10-37-56.png
screenshot_2016-09-07_10-37-56.png (373.55 KiB) Viewed 1274 times
screenshot_2016-09-07_10-37-26.png
screenshot_2016-09-07_10-37-26.png (338.64 KiB) Viewed 1274 times
screenshot_2016-09-07_10-34-12.png
screenshot_2016-09-07_10-34-12.png (341.13 KiB) Viewed 1274 times
screenshot_2016-09-07_10-33-02.png
screenshot_2016-09-07_10-33-02.png (455.63 KiB) Viewed 1274 times
screenshot_2016-09-07_10-30-26.png
screenshot_2016-09-07_10-30-26.png (631.07 KiB) Viewed 1274 times
screenshot_2016-09-07_10-26-23.png
screenshot_2016-09-07_10-26-23.png (366.75 KiB) Viewed 1274 times
screenshot_2016-09-07_10-25-39.png
screenshot_2016-09-07_10-25-39.png (373.18 KiB) Viewed 1274 times
screenshot_2016-09-07_10-24-21.png
screenshot_2016-09-07_10-24-21.png (358.86 KiB) Viewed 1274 times
screenshot_2016-09-07_10-21-27.png
screenshot_2016-09-07_10-21-27.png (362.13 KiB) Viewed 1274 times
screenshot_2016-09-07_10-20-27.png
screenshot_2016-09-07_10-20-27.png (404.4 KiB) Viewed 1274 times

n000b
Community Team: In-Game Moderator
Posts: 163
Joined: Tue Oct 28, 2014 4:18 pm
Clan: |AFK|

Re: EdgeHook by Deeper

Post by n000b » Thu Sep 08, 2016 5:53 pm

pixel wrote:I have some bugs and suggestions:
Please add a visible startline and make the hookthough more transparent!

Unfreeze on the tele to is missing in whole map!

This is a pretty nice map, with creative parts, all in all i like it!
Great feedback pixel, my compliments :D

User avatar
Deeper
Community Team: In-Game Moderator
Posts: 687
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: Deeper
Mapper profile: Deeper
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

Re: EdgeHook by Deeper

Post by Deeper » Thu Sep 08, 2016 5:55 pm

pixel wrote:I have some bugs and suggestions:
Please add a visible startline and make the hookthough more transparent!

Unfreeze on the tele to is missing in whole map!

This is a pretty nice map, with creative parts, all in all i like it!
SpoilerShow
screenshot_2016-09-07_10-48-05.png
screenshot_2016-09-07_10-44-58.png
screenshot_2016-09-07_10-44-09.png
screenshot_2016-09-07_10-38-52.png
screenshot_2016-09-07_10-37-56.png
screenshot_2016-09-07_10-37-26.png
screenshot_2016-09-07_10-34-12.png
screenshot_2016-09-07_10-33-02.png
screenshot_2016-09-07_10-30-26.png
screenshot_2016-09-07_10-26-23.png
screenshot_2016-09-07_10-25-39.png
screenshot_2016-09-07_10-24-21.png
screenshot_2016-09-07_10-21-27.png
screenshot_2016-09-07_10-20-27.png
Thank you!
Attachments
EdgeHook.map
(314.9 KiB) Downloaded 8 times
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds

pixel
User
Posts: 430
Joined: Sun Nov 22, 2015 8:44 pm
Player profile: pixel
Mapper profile: pixel
Clan: Bitfighter

Re: EdgeHook by Deeper

Post by pixel » Fri Sep 09, 2016 3:30 pm

There is a rocket cheat though the 2 shields.

Add more shields or put them together :D
SpoilerShow
bug.jpg
bug.jpg (507.77 KiB) Viewed 1188 times
edit:// ege means edge :P

pixel
User
Posts: 430
Joined: Sun Nov 22, 2015 8:44 pm
Player profile: pixel
Mapper profile: pixel
Clan: Bitfighter

Re: EdgeHook by Deeper

Post by pixel » Fri Sep 09, 2016 4:48 pm

n000b wrote:
pixel wrote:I have some bugs and suggestions:
Please add a visible startline and make the hookthough more transparent!

Unfreeze on the tele to is missing in whole map!

This is a pretty nice map, with creative parts, all in all i like it!
Great feedback pixel, my compliments :D
lol thx xD

Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests