Sperance
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.tw/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Sperance
Sperance by Spyker
map is supposed to be brutal 2-3
normal lengt, easy-medium parts and some faily.
I HOPE it get released fast because when i post a map in forum (in this period) it is usually bugfree or close to bugfree
have good test.
Actually Aoe, Habibi57, Rapture, Men of steel like the map.
map is supposed to be brutal 2-3
normal lengt, easy-medium parts and some faily.
I HOPE it get released fast because when i post a map in forum (in this period) it is usually bugfree or close to bugfree
have good test.
Actually Aoe, Habibi57, Rapture, Men of steel like the map.
- Attachments
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- Sperance.map
- (391.95 KiB) Downloaded 101 times
Re: Sperance
Don't make it harder to get your map released.Spyker wrote: I HOPE it get released fast because when i post a map in forum (in this period) it is usually bugfree or close to bugfree
Btw the pics aren't sorted so you have maybe too look on one from the bottom to get what I mean at the top.
SpoilerShow
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- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.tw/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Re: Sperance
thanks for the nice testing dude.
The freeze under blocks is not really a bug, it isnt that much needed ahah, and i like the corners i put in the map.
I ll fix freeze under blocks and entities bugs, but i dont fix the grass under blocks cuz it take too much time and it is pretty useless.
the part where both can go up is ok, like that
The freeze under blocks is not really a bug, it isnt that much needed ahah, and i like the corners i put in the map.
I ll fix freeze under blocks and entities bugs, but i dont fix the grass under blocks cuz it take too much time and it is pretty useless.
the part where both can go up is ok, like that
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- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.tw/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Re: Sperance
hahahahaha dude they are not really "BUGS" just freeze under blocks, 99,9% of maps have this design fail, but when you play a map u didnt notice it.BamBam wrote:bugless lmao
grass over and under blocks is just timewaste because when you play u didnt notice it.
the corner freeze are really bugs thats ok
RayB u didnt test the version in forum, you tested the version on test server i think, because some of edge conrner bugs, were alrady fixed after the test run with habibi, but very nice testing dude.
Here there is new version with some design increase and freeze under block fixed for the most of parts i could see
- Attachments
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- Sperance.map
- (399.75 KiB) Downloaded 103 times
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.tw/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Sperance
Nice map, not fully test . But i think this brutal 2* imo.
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TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
- VipeR
- Posts: 186
- Joined: Tue Aug 04, 2015 3:53 pm
- Location: Germany
- Player profile: http://ddnet.tw/players/VipeR/
Re: Sperance
Hey,
you put unfreeze under and around all toteles in the map. 1st screen is an example
you put unfreeze under and around all toteles in the map. 1st screen is an example
SpoilerShow
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- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.tw/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Re: Sperance
thats not a bug, cuz if 2 teles, tee will get teleported to the other one, if only one they can tower, so better unfreeze up tooVipeR wrote:Hey,
you put unfreeze under and around all toteles in the map. 1st screen is an example
SpoilerShowscreenshot_2016-05-30_17-18-32.pngscreenshot_2016-05-30_17-12-28.png
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