Dr. Jekyll's Laboratory

Maps that have been tested.

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timakro
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Re: Dr. Jekyll's Laboratory

Post by timakro » Tue May 03, 2016 6:04 pm

Looks nice but apart from gameplay I find it hard to play with this design.

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Welf
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Re: Dr. Jekyll's Laboratory

Post by Welf » Wed Jun 22, 2016 2:20 pm

It is a weird map
I found some stuff to mention (and there is some stuff to do before the gameplay is releaseable), but before i do more in testing this we need a solution for the design. Is this design releaseable? For me it isn't.

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Soreu
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Re: Dr. Jekyll's Laboratory

Post by Soreu » Tue Jul 12, 2016 12:57 pm

Besides the fact that opinions on whether the map should eventually be released or not are welcome, could anyone tell me what server it would belong to once - if - would be released?
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Welf
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Re: Dr. Jekyll's Laboratory

Post by Welf » Tue Jul 12, 2016 4:46 pm

Moderate

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BamBam
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Re: Dr. Jekyll's Laboratory

Post by BamBam » Sat Jul 23, 2016 9:27 pm

Tested it, sadly I don't think it's releaseable. You made many of the most common mistakes throughout your whole map. The design is cool but it isn't fitting or very playable for ddrace maps.
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Kintaro*
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Re: Dr. Jekyll's Laboratory

Post by Kintaro* » Wed Jul 27, 2016 10:53 pm

Just because its not releaseable you dont have to delete the whole map Dr. Jekyll ^^
I know you put much time and work in the map and didnt expect feedb ack like this.

Try to remaster it :
-cut some usually common parts
-create parts which are specializing in your 3D design (edgejumps for example would have a nice effect - imo)
- and for all your upcoming maps in the future ------> more space is key ^^ at least 20 tees have to fit in (especially at the start)
and come back when you´re done :)

Problem with the design is that most ppl would play with entities anyway.

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StorмPʜöɴix
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Re: Dr. Jekyll's Laboratory

Post by StorмPʜöɴix » Mon Jan 30, 2017 9:55 pm

I also agree with Kintaros opinon, if you want to rework this map, i would recommend to make rather a simple novice map out of it (since its hard enough to play "3D" for the first time in tw (1*Mod should also be fine)) , with some parts that only fit in with 3d design, like small puzzle-parts or something like that. Could be something new, but sure would be some work. ^^

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