Felian by dusty & =xPeke= [Moderate]

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Freezestyler
Posts: 147
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Clan: Limerence.

Re: Felian by dusty & =xPeke= [Moderate]

Post by Freezestyler »

5* Moderate I think, some bugs found
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screenshot_2017-02-16_16-22-23.png
screenshot_2017-02-16_16-22-23.png (235.29 KiB) Viewed 2106 times
The door closes immediately, in team 0 you cannot get one back that easily to open the door again.
screenshot_2017-02-16_16-22-08.png
screenshot_2017-02-16_16-22-08.png (236.92 KiB) Viewed 2106 times
1. cannot see deep in entities 2. Shit. Just add a sinlge hook tile for example.
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xPeke
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Re: Felian by dusty & =xPeke= [Moderate]

Post by xPeke »

Thx for the test :)
1Screen Added a Stopper
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screenshot_2017-02-16_20-35-53.png
screenshot_2017-02-16_20-35-53.png (1.47 MiB) Viewed 2096 times
2Screen Moved CP. The other Part is ok in my opinion with hook the walljump would be useless.
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screenshot_2017-02-16_20-36-00.png
screenshot_2017-02-16_20-36-00.png (1.32 MiB) Viewed 2096 times
Attachments
Felian.map
(725.3 KiB) Downloaded 90 times
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Felian by dusty & =xPeke= [Moderate]

Post by jao »

The part would be fine if the tiles would work properly, but somehow they don't. It's not cool to fail there because of that. Maybe make it unfaily or change it completly, then the map should be ready as Moderate 5*.
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xPeke
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Re: Felian by dusty & =xPeke= [Moderate]

Post by xPeke »

I changed it to Stoppers ... so it should work better now ... I dont want to take the dummy stuff with the freeze away. So I hope its ok now :)
Thx for the Test @all
Attachments
Felian.map
(725.29 KiB) Downloaded 112 times
screenshot_2017-02-17_14-16-01.png
screenshot_2017-02-17_14-16-01.png (1.23 MiB) Viewed 2073 times
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Felian by dusty & =xPeke= [Moderate]

Post by jao »

rdy Moderate 5*
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