Lucid Dream
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Dr.Dre
- Posts: 126
- Joined: Thu Jun 04, 2015 9:43 pm
- Location: The Netherlands
- Player profile: http://ddnet.tw/players/Dr.Dre/
Re: Lucid Dream
Looks nice, you still forgot one CP though.
Also I suppose you won't fix the little design bugs because of the see through unhookables?
Also I suppose you won't fix the little design bugs because of the see through unhookables?
I dont want to brag but...
When I hit, it's a headshot.
When I hit, it's a headshot.
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- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.tw/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
not a design bug for me
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.tw/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Lucid Dream
It has nothing to do with design, you should just mark also the 3rd possible way with checkpoint...
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
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- Posts: 94
- Joined: Thu May 22, 2014 4:01 pm
- Player profile: http://ddnet.tw/players/gB-46--32--124--32-Zerodin/
- Mapper profile: http://ddnet.tw/mappers/Zerodin/
- YouTube: user/ZeRoDiiN
Re: Lucid Dream
Test it: Short easy map with more than one way at the start, found just two bugs that i dont understand^^
Sorry if i fail something, i dont read every post here ^^
Solo 1*
Sorry if i fail something, i dont read every post here ^^
Solo 1*
- Attachments
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- screenshot_2016-05-29_13-13-32.png (306.47 KiB) Viewed 3107 times
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- screenshot_2016-05-29_13-13-02.png (449.33 KiB) Viewed 3107 times
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- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.tw/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
Fixed bugs found by Zerodin
- Attachments
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- Lucid Dream.map
- (885.54 KiB) Downloaded 121 times
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- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.tw/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
Tested with [A] Awesome, patched a little bug
- Attachments
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- Lucid Dream.map
- (885.68 KiB) Downloaded 115 times
Re: Lucid Dream
The map (and even the editor layers) still seem like a mess xd
However I really like the concept and somehow it really fits to a weird lucid dream.
So yea, you could probably change even more minor things. Add more cps for all possible ways, or seperate the map better with Clipping etc.
But I think its not really important. There should be no huge bugs and this map waited already way too long.
Let's say, the newest version is playable and finally good enough for a release.
(Ik I write that often, but one last testrun and the map seems ready)
However I really like the concept and somehow it really fits to a weird lucid dream.
So yea, you could probably change even more minor things. Add more cps for all possible ways, or seperate the map better with Clipping etc.
But I think its not really important. There should be no huge bugs and this map waited already way too long.
Let's say, the newest version is playable and finally good enough for a release.
(Ik I write that often, but one last testrun and the map seems ready)
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