SpeedFly
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
Re: SpeedFly
Thanks stompie, but why does what it's placed against matter? If you use the 87.5% filled freeze corners, you should continue to use it throughout the map regardless of it's position (same thing for 50% filled, I guess).
Obviously it's not that big of a deal and I don't plan to make this into an entire thing, but it'd be better just to keep it consistent imo.
Obviously it's not that big of a deal and I don't plan to make this into an entire thing, but it'd be better just to keep it consistent imo.
A is for Apple.
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- Posts: 559
- Joined: Thu Oct 30, 2014 5:06 pm
- Player profile: http://ddnet.tw/players/Spyker/
- Mapper profile: http://ddnet.tw/mappers/Spyker/
Re: SpeedFly
Tested with rayb, fixed start line and finish line, also fixed sync envelopes.
- Attachments
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- Speedfly.map
- (253.06 KiB) Downloaded 98 times
Re: SpeedFly
[release=4; Brutal]"Speedfly"; Spyker[/release]
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