Rocky Horror Fly by Ezio

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VipeR
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Re: Rocky Horror Fly by Ezio

Post by VipeR »

Aoe wrote:So obviously every other guy is not gonna want this map since they wont have any enjoyment themselves.
Sorry but this is just stupid. Lets look at Handifly:
SpoilerShow
Screenshot (1).png
Screenshot (1).png (342.31 KiB) Viewed 3294 times
11 Tees finished. None of them is a tester, but it still got released??? Weird.


And i am not negative, it was just what i was thinking about the map. As i said "I am agianst".
jao
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Re: Rocky Horror Fly by Ezio

Post by jao »

maybe we are too bad to play the maps by ourselves but we always test with non testers that are good enough to finish such maps. also aaa mostly check the maps before release/decline and he is a pretty good player ;)
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hi_leute_gll
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Re: Rocky Horror Fly by Ezio

Post by hi_leute_gll »

:Ram wrote:
hi_leute_gll wrote: Even if you don't like a certain style of music it is possible to give objective critism to songs of that style.
Even if its possible to give objective critism to songs of that style it is possible to not do so.
Even if it is possible to release bad maps it is possible to not do so.
.hi._.leute._.gll. | iMTGmember
Leah
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Re: Rocky Horror Fly by Ezio

Post by Leah »

I just tested this map and i have to say its not a bad map.
Aoe, even tho super hard maps are fun to play, it doesnt mean its well mapped and on this map i feel that some parts are clunky or just plain bad. (I remember a part with teleport where we rather cut through a freezetile than fly down)
I can see this map as a hard speedrun map, something like "Just Fly 1 - Brutal edition" but i think its to hard for this. I still like the map but i think making a little easier and changing some parts would be more fun and you could actually play it more than once and try to compete for the best time.
aaa
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Re: Rocky Horror Fly by Ezio

Post by aaa »

tested with him and while some parts make fun it gets pretty repetitive at the end, and some parts shouldn't be there
why a 10 sec deepdrag part in a map that is supposed to be hammerfly? makes no sense at all to me. and the long teleport hf with a throw at the end was rather "annoying" than "hard" to us
Hidden-Ezio
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Re: Rocky Horror Fly by Ezio

Post by Hidden-Ezio »

ok thanks for testing and gimme something to work with :)) I will check it with Leah I guess and then uploading an veriosn without the shit parts
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Aoe
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Re: Rocky Horror Fly by Ezio

Post by Aoe »

VipeR wrote:
Aoe wrote:So obviously every other guy is not gonna want this map since they wont have any enjoyment themselves.
Sorry but this is just stupid. Lets look at Handifly:
SpoilerShow
Screenshot (1).png
11 Tees finished. None of them is a tester, but it still got released??? Weird.


And i am not negative, it was just what i was thinking about the map. As i said "I am agianst".
viewtopic.php?f=12&t=3348&hilit=handifly
Take a look at this before bringing up handifly as your perfect exsample. It was proberly the hardest map to get released ever. with the same reasons that people are giving in this thread, which is the reason I work on getting this released now!
- Why does every tester think they get to decide if we should have the maps on DDNet? you are here to TEST the maps. Not to decide if DDNet should decline the map or accept the maps.
Or is that really how it is? if so sign me up !
RayB.
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Re: Rocky Horror Fly by Ezio

Post by RayB. »

Aoe wrote: - Why does every tester think they get to decide if we should have the maps on DDNet? you are here to TEST the maps. Not to decide if DDNet should decline the map or accept the maps.
Or is that really how it is? if so sign me up !
It was always like this no need to make a scene.
memberlist.php?mode=group&g=25 The second line should be clear enough.
Hidden-Ezio
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Re: Rocky Horror Fly by Ezio

Post by Hidden-Ezio »

Okay there is a design now (thanks to cutie silex). I deleted the stupid parts fixed some and well changed what has to be changed. Its a bit easier now. Dunno how many stars not rly u2d with the skillcap atm.
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Aoe
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Re: Rocky Horror Fly by Ezio

Post by Aoe »

Damn, Silex really did a great job :o.
I didnt find any bugs, imo ready for release
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