Zonsa2 By =xPeke=

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xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.tw/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Zonsa2 By =xPeke=

Post by xPeke »

Heyo Players and Testers!
Its me!
=xPeke= with my New Map called Zonsa2


To this Map!:
Its a Cool Dummy Map.
This Map isnt too long, its like Zonsa
This Map took me quiet a while to Map and Test,
because i wanted to start Map Cool and Intresting Parts!
That was my biggest deficit in my whole Mapping-career
Thats why u need to think sometimes.

To Me!:
I got many Maps that got declined.
But i wont stop Mapping!
I do Map by Map - Part by Part to get one Good and Creative Map!

!IMPORTANT!
Pls Test this Map! Dont Kill this thread, just cause its the
Gay xPeke!


Otherwise.
Happy Testing
screenshot_2016-03-29_19-10-02.png
screenshot_2016-03-29_19-10-02.png (789 KiB) Viewed 1331 times
Zonsa2.map
(414.43 KiB) Downloaded 77 times
User avatar
xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.tw/players/Zonsa/
Mapper profile: http://ddnet.tw/mappers/-61-xPeke-61-/
Clan: unique

Re: Zonsa2 By =xPeke=

Post by xPeke »

Tested with Friends.

+Removed 1 swtich tile
+Made 1 Part ezier
Attachments
Zonsa2.map
(414.47 KiB) Downloaded 77 times
RayB.
Posts: 1170
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: Zonsa2 By =xPeke=

Post by RayB. »

Many switchdoors and boring gameplay.
Sorry dude but this map is again a bad one :/
You should start mapping first when you've a idea for a part. You made normal parts without any good connection. The first part is good and new but you didn't improved the gameplay after this part. Please keep in mind when your parts are normal and bad connected the map doesn't have a good flow and without a good flow nobody will have fun playing the map.
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BamBam
Posts: 985
Joined: Sat Apr 11, 2015 9:17 pm
Location: Canada
Player profile: http://ddnet.tw/players/BamBam/
Mapper profile: http://ddnet.tw/mappers/BamBam/

Re: Zonsa2 By =xPeke=

Post by BamBam »

RayB. wrote:Many switchdoors and boring gameplay.
Sorry dude but this map is again a bad one :/
You should start mapping first when you've a idea for a part. You made normal parts without any good connection. The first part is good and new but you didn't improved the gameplay after this part. Please keep in mind when your parts are normal and bad connected the map doesn't have a good flow and without a good flow nobody will have fun playing the map.


Agree, some parts don't fit together well, and the parts aren't that good. I played and looked for bugs and I found some, also some parts are cheatable but I don't think i'll show them here, unless you want to do a rework: archive
i exist
so do you
magic
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