Emerald by LuxUnited [Moderate]

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
LuxUnited
Posts: 16
Joined: Tue Feb 16, 2016 5:34 pm

Re: Emerald

Post by LuxUnited »

Forgot to remove jetpack :)
Emerald.map
(856.63 KiB) Downloaded 116 times
Pepe
Posts: 157
Joined: Tue Jun 09, 2015 12:03 am
Location: Venezuela

Re: Emerald

Post by Pepe »

This map runs at 40fps on my computer :/ you should fix that, I can't play well even with entities
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.tw/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Emerald

Post by Welf »

Change these values to max (i think its 255)
i think they cause the fps lag but im not 100% sure, we have to test it again
Attachments
screenshot_2016-12-02_16-25-51.png
screenshot_2016-12-02_16-25-51.png (473.54 KiB) Viewed 3246 times
screenshot_2016-12-02_16-25-47.png
screenshot_2016-12-02_16-25-47.png (453.96 KiB) Viewed 3246 times
LuxUnited
Posts: 16
Joined: Tue Feb 16, 2016 5:34 pm

Re: Emerald

Post by LuxUnited »

Changed values!
Emerald.map
(855.84 KiB) Downloaded 117 times
User avatar
Lumina
Posts: 122
Joined: Mon May 16, 2016 1:29 pm
Location: Germany
Player profile: http://ddnet.tw/players/Lumina/

Re: Emerald

Post by Lumina »

Dear Lux,
I have tested this map.

The Gameplay of this map is not so good.
The problem are some parts of this map.
Let me show you on this screenshoots:
SpoilerShow
1.
After you play this 1. part, Try to think they are more as 10 tees and eveyrone wants to do this part, it will be very stressing. My Suggestion:<br />make it more friendly.
After you play this 1. part, Try to think they are more as 10 tees and eveyrone wants to do this part, it will be very stressing. My Suggestion:
make it more friendly.
Gameplay 1.png (474.85 KiB) Viewed 3191 times
2.
After yu have did this part, your partner do a much easier part, what isnt that fear.<br />My Suggestion:<br />Make this part easier or make this part after harder.
After yu have did this part, your partner do a much easier part, what isnt that fear.
My Suggestion:
Make this part easier or make this part after harder.
Gameplay 2.png (526.7 KiB) Viewed 3191 times
3.
This part is a no go. Imagine there are now 6-7 Tees on this part and eveyrone wants to do this part, <br />Problem 1. not enough space<br />Problem 2. if you fall in tele, you have to go through all this small part again.<br />Problem 3. Can be a rage quit part.<br /><br />My Suggestion:<br />More plattform, set the tele more friendly for Tees.
This part is a no go. Imagine there are now 6-7 Tees on this part and eveyrone wants to do this part,
Problem 1. not enough space
Problem 2. if you fall in tele, you have to go through all this small part again.
Problem 3. Can be a rage quit part.

My Suggestion:
More plattform, set the tele more friendly for Tees.
Gameplay 3.png (574.29 KiB) Viewed 3191 times
4.
This part needs more space or more plattform, because of a big group.
This part needs more space or more plattform, because of a big group.
Gameplay 4.png (567.6 KiB) Viewed 3191 times
This map has some bugs, but the most of this bugs are not visible marked entities ( not really needet to be fixed ).
SpoilerShow
1.
much wrong placed Tele tiles.
much wrong placed Tele tiles.
bug 1.png (514.48 KiB) Viewed 3191 times
2.
add there freeze.
add there freeze.
bug 2.png (727.15 KiB) Viewed 3191 times
3.
not visible.
not visible.
bug 3.png (567.54 KiB) Viewed 3191 times
4.
not visible.
not visible.
bug 4.png (386.41 KiB) Viewed 3191 times
5.
not visible.
not visible.
bug 5.png (447.08 KiB) Viewed 3191 times
6.
other color.
other color.
bug 6.png (502.49 KiB) Viewed 3191 times
I have some Suggestion of this map ( can be ignored )
SpoilerShow
1.
i would delete this (un)solo tiles and put there more spawn tiles. ( more fun at start)
i would delete this (un)solo tiles and put there more spawn tiles. ( more fun at start)
Suggestion 1.png (656.68 KiB) Viewed 3191 times
2.
Add here a sign to let tees know, there is undeep.
Add here a sign to let tees know, there is undeep.
Suggestion 2.png (523.81 KiB) Viewed 3191 times
And this was all from my side.
All in all i can say that this map is not ready but mostly of this screens are more suggestions, so it can be ignored.
Your Tee,

Lumina
LuxUnited
Posts: 16
Joined: Tue Feb 16, 2016 5:34 pm

Re: Emerald

Post by LuxUnited »

Updated Map 14.02.2017 :)
Emerald.map
by Jihadi John
(856.52 KiB) Downloaded 118 times
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Emerald by LuxUnited [Moderate]

Post by jao »

Map has some nice parts, but is bad mapped. You can cheat alot stuff and design is horrible. Will post some screens when I got time.
jao
Posts: 1274
Joined: Wed Jul 06, 2016 1:18 pm

Re: Emerald by LuxUnited [Moderate]

Post by jao »

Checked a bit with Welf, I still think that the map is badly mapped and it would be better to rework the whole map and have it more clean and straight.
SpoilerShow
screenshot_2017-03-16_22-26-40.png
screenshot_2017-03-16_22-26-40.png (543.49 KiB) Viewed 3079 times
screenshot_2017-03-16_22-31-49.png
screenshot_2017-03-16_22-31-49.png (718.51 KiB) Viewed 3079 times
screenshot_2017-03-16_22-35-59.png
screenshot_2017-03-16_22-35-59.png (354.68 KiB) Viewed 3079 times
screenshot_2017-03-16_22-40-10.png
screenshot_2017-03-16_22-40-10.png (489.18 KiB) Viewed 3079 times
screenshot_2017-03-16_22-43-24.png
screenshot_2017-03-16_22-43-24.png (776.05 KiB) Viewed 3079 times
screenshot_2017-03-16_22-45-03.png
screenshot_2017-03-16_22-45-03.png (1.37 MiB) Viewed 3079 times
screenshot_2017-03-16_22-50-41.png
screenshot_2017-03-16_22-50-41.png (1.15 MiB) Viewed 3079 times
screenshot_2017-03-16_22-55-00.png
screenshot_2017-03-16_22-55-00.png (1.7 MiB) Viewed 3079 times
LuxUnited
Posts: 16
Joined: Tue Feb 16, 2016 5:34 pm

Re: Emerald by LuxUnited [Moderate]

Post by LuxUnited »

Updated map 28.03.2017 :!:
Attachments
Emerald.map
(855.97 KiB) Downloaded 96 times
LuxUnited
Posts: 16
Joined: Tue Feb 16, 2016 5:34 pm

Re: Emerald by LuxUnited [Moderate]

Post by LuxUnited »

QQ 2017 QQ :twisted:
Attachments
Emerald.map
(855.89 KiB) Downloaded 99 times
Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests